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Star Trek and Star Wars have more in common than just sweaty nerds in costumes. They have sweaty nerds in costumes arguing over tiny nuances in their series' details. The term canon comes to us from religion, and like religion, it causes people to go to war over seemingly tiny details in their faith. Canon originally referred to the scriptures that were included in the various religious texts. Much like Star Wars, the core writings were handed down from an all knowing, infallable creator, but people kept adding to them. Canon is created by the church, or in this case LucasArts, to define which of these stories are in line with the faith and should be included. George Lucas does not regularly intervene in the lives of us mortals anymore, and therefore we must use the rules set up to determine what is canon and what is not. 

There are several levels of canon. G(eorge Lucas)-canon is the highest level. This includes the two trilogies and anything he writes or says. If Lucas declares Luke Skywalker to be a Gungan tomorrow, everything else must be re-written to suit that, or be expunged. T(elevision)-canon covers the Clone Wars movie and TV series, as well as the live-action TV series if Lucas ever finishes it. C(ontinuity)-canon covers the bulk of Star Wars lore, including the Expanded Universe, the Knights of the Old Republic series, and The Old Republic itself. Anything in this category is considered canon unless it is contradicted by something higher up. Below that is S(econdary)-canon, consisting of things that are not canon themselves, but whose parts can be. Star Wars Galaxies is a good example of this. Finally we have N(on)-canon which includes the Infinities series, and anything else not considered canon, or that has been contradicted, including all your fan-fiction and roleplay. In this week's The Darker Side of Life, we'll dive in and discuss how it affects roleplay.
Amaranth Some advice. Follow canon. End of story.
NagiNagi When it comes to roleplay, I ultimately view canon as little more than broad dressing used to flesh out the general idea ...
Alyaera Suun I like to use canon as a stepping stone in roleplay myself. Because must face it.. All our Roleplay interactions are not ...


Admit it: when you meet someone new, chances are you peek at their level, and maybe even open up the inspection window to look at their stats. In this week's edition of The Darker Side of Life, we're going to be diving into this issue. Does your character's level and gear matter in roleplay? On one hand we have a group that I like to call the Earners. They say that characters are what they earn. If you want to RP a Darth, get to 50 and get the Darth title. If you want to RP a powerful duelist, get some PvP gear. Characters that have had that effort put into them are more deserving of respect, right? 

Not so counters the other group which I like to call the Storytellers. Respect is something a character should earn through solid roleplay, and good storytelling. If a level 10 character can play the part well, why not let them RP a Darth? Any monkey can make level 50 and get PvP gear given enough time, so why not respect things that matter more to roleplay? These are the two sides in this battle, one we're going to comb through in detail and try to work out some answers. 

Join me as we take a look at your responses and attempt to dig through the issue. Does your character's level matter in roleplay? Should a player have to get their character to level 50 to be taken seriously in roleplay, or is it just a form of metagaming? Once again we're back on the same tangent of game mechanics in roleplay. Hold on tight and keep your arms and legs inside the car until we come to a complete stop, because it's going to be a wild ride.
Vertigus In my opinion, with the inclusion of /roll coming out relatively soon, the argument of /duel vs /roll vs /e is one that' ...
Kaelo Jace As long as you don't try and Mary Sue and say you're all powerful and think you're going to emote me to death, I don't r ...
Pan Level generally means very little to me in this game, other than that higher levels = more clothing options. BECAUSE I'M ...


In this week's The Darker Side of Life, we're going to be going into a topic that many RPers struggle with and argue over. Just how much of the time can you be in-character? In the article on roleplaying BioWare's story, we touched on using the class stories in-character. This time we're going to dig deeper and include the rest of the game too. There is more to the game than just the stories. If you happen to be standing around the Galactc Trade Network on your faction's fleet base, are you still in-character? Some players refuse to use voice chat, not because it might give away that your busty Twi'lek waitress as some hairy guy, but because once you know what a player sounds like, their characters might start sounding like that in your head too, instead of whatever accent they may be trying to portray.

For those of us that have been around RP communities a long time, there are also the people we've run into that refuse to communicate OOCly with other players as well. All they do is roleplay; everything else is shunned. Is that the apex of heavy roleplay, or a dangerous lack of communication that will lead to unnecessary drama? The question at the heart of this week's column really might be how much of our community is OOC.

Read on as we break down different activites and review community responses from The Darker Side of Life thread on how people feel about doing those activities in-character. Through this we'll attempt to find a line that can be used to guide people about what is IC and what is OOC. After all, once you've finished levelling, many players will find that their time is spent doing different activites like PvP warzones that don't lend themselves as well to roleplay as a Flashpoint might. How do we deal with it? Read on and we'll try to figure it out together.
Salin I can't really see my character doing much outside of a bar- unless dragged. So defiantly I feel like that I'm OOC in an ...
Vol Jager I try to stay IC as much as possible when in a random group as long as I am not holding them up. Example would be after ...
Krie Only times I'm not IC are when in warzones or flashpoints, and even flashpoints I am sometimes privileged with a group t ...


Appearances are everything, right? How do you tell if the person you're looking at is a drunk cantina patron, or a Sith Assassin ready to pounce on you? In this week's The Darker Side of Life, we'll be taking a look at force sensitives and how to spot them properly in roleplay. It's not always as simple as just looking for the lightsaber. That creepy man in black robes standing in the corner might be a Sith Lord, or just the old janitor. Force sensitives can sense each other, right? After all, Darth Vader could sense Luke in the shuttle heading for Endor. Kreia, though, managed to use a ritual to hide her own force sensitivity from others to keep herself alive. Without a character bio, how in Hoth are we supposed to tell?

The Old Republic has a new an unique system for us as well. The Sith/Darkside Corruption mechanic actually changes the character's appearance as they accumulate Dark Side points. Skin becomes pale and veiny, eyes become orange, then red. But is that even enough to assume someone might be a Sith, and how does that help with Jedi? Miraluka can see the force, so shouldn't they be able to tell light from dark? How do they do it? Can they just examine someone and look at the little force slider? 

The real question is when does any of this cross a line into metagaming? It's that we'll seek to answer as we examine each of these methods in turn to elaborate just how it is appropriate to tell if another player is force sensitive. Join me as we dive into this issue, highlight your responses, and work to come up with a way to navigate the minefield of interacting with new people!
Thuran One thing I would also urge in relation to this discussion is that people keep in mind that there is a vast difference b ...
Laz'are My toon dresses in a standard civilian starship crew uniform. He's a mechanic first and a Jedi second. While I haven't ...
Fonzarelli I don't care if you are a force sensitive or not. I just look to see if you have the fighting spirit! If your character ...


What exactly is a Gray Jedi? In this week's edition of The Darker Side of Life, we attempt to define this nebulous and often misused term. As with all of our topics, there is a measure of controversy surrounding Gray Jedi as well. Roleplayers in the past have often used Gray Jedi as a way for their character to do evil things while still being able to call themselves a hero. Where do they fit in though? Are Gray Jedi any more than a cheat mode for RP? Or do they have their own place in canon and lore? As always I've taken your responses from the thread and worked them together to form a basis for future discussion. 

Join me on a ride through the minds of your fellow roleplayers as we attempt to define a Gray Jedi and how they can be used in RP. We'll look at examples – good and bad – of lore and player characters based on what you think of them. All of this boils down to one thing: what, if anything, is wrong with RPing a Gray Jedi, and is the concept as a whole flawed? Click past the break and read the rest to find out what your fellow roleplayers think, and be sure to leave a comment to help strike up the never-ending discussion!
Fonzarelli I agree with you Laz'are. Some of the people mentioned it in the article. Grey Jedi are not ones who do evil deeds but b ...
Mishka Kalrook I suspects I remember that Jensaraii guild. Good times, good times.
Laz'are I despise the way so many Extended Universe authors, role players, and yes, even Bioware itself on occasion, use "G ...
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