Sebaya Keto posted Feb 22, 12
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Author: Sebaya Keto,  Balkito,  Bieldywyn,  BioWare,  Darth,  EA,  Electronic Arts,  FreelanceWizard,  Jedi,  Jerax Teral,  LucasArts,  MacButt,  Mai Cash,  role-play,  Roleplay,  RP,  RP-PvP,  Sendra,  Sith,  Star Wars The Old Republic,  SWTOR,  SWTOR-RP,  The Darker Side of Life,  The Old Republic,  TOR,  WingedThing
Admit it: when you meet someone new, chances are you peek at their level, and maybe even open up the inspection window to look at their stats. In this week's edition of The Darker Side of Life, we're going to be diving into this issue. Does your character's level and gear matter in roleplay? On one hand we have a group that I like to call the Earners. They say that characters are what they earn. If you want to RP a Darth, get to 50 and get the Darth title. If you want to RP a powerful duelist, get some PvP gear. Characters that have had that effort put into them are more deserving of respect, right?
Not so counters the other group which I like to call the Storytellers. Respect is something a character should earn through solid roleplay, and good storytelling. If a level 10 character can play the part well, why not let them RP a Darth? Any monkey can make level 50 and get PvP gear given enough time, so why not respect things that matter more to roleplay? These are the two sides in this battle, one we're going to comb through in detail and try to work out some answers.
Join me as we take a look at your responses and attempt to dig through the issue. Does your character's level matter in roleplay? Should a player have to get their character to level 50 to be taken seriously in roleplay, or is it just a form of metagaming? Once again we're back on the same tangent of game mechanics in roleplay. Hold on tight and keep your arms and legs inside the car until we come to a complete stop, because it's going to be a wild ride.
Sebaya Keto posted Feb 8, 12
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Author: Sebaya Keto,  Balkito,  Batty,  BioWare,  Black Talon,  Bounty Hunter,  Dromund Kaas,  FreelanceWizard,  Huttball,  Iamillerg,  Ilum,  Imperial Agent,  Imperial Fleet,  Jedi,  Jhantiir,  Kaon,  Korriban,  Lord Adraas,  Lord Zash,  Mordecia,  Nar Shaddaa,  Niatara,  Ord Mantell,  Rakghoul,  Republic,  role-play,  Roleplay,  RP,  Sith,  Sith Empire,  Sith Inquisitor,  Smuggler,  Star Wars,  Star Wars Galaxies,  Star Wars The Old Republic,  SWTOR,  SWTOR-RP,  Taris,  Tatooine,  The Old Republic,  Tisiphonie,  TOR,  Trooper
In this week's The Darker Side of Life, we're going to be going into a topic that many RPers struggle with and argue over. Just how much of the time can you be in-character? In the article on roleplaying BioWare's story, we touched on using the class stories in-character. This time we're going to dig deeper and include the rest of the game too. There is more to the game than just the stories. If you happen to be standing around the Galactc Trade Network on your faction's fleet base, are you still in-character? Some players refuse to use voice chat, not because it might give away that your busty Twi'lek waitress as some hairy guy, but because once you know what a player sounds like, their characters might start sounding like that in your head too, instead of whatever accent they may be trying to portray.
For those of us that have been around RP communities a long time, there are also the people we've run into that refuse to communicate OOCly with other players as well. All they do is roleplay; everything else is shunned. Is that the apex of heavy roleplay, or a dangerous lack of communication that will lead to unnecessary drama? The question at the heart of this week's column really might be how much of our community is OOC.
Read on as we break down different activites and review community responses from The Darker Side of Life thread on how people feel about doing those activities in-character. Through this we'll attempt to find a line that can be used to guide people about what is IC and what is OOC. After all, once you've finished levelling, many players will find that their time is spent doing different activites like PvP warzones that don't lend themselves as well to roleplay as a Flashpoint might. How do we deal with it? Read on and we'll try to figure it out together.
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