The Old Republic Roleplay|Site Info


Every character of every class faces a trial of some sorts. Some of them, like Jedi and Sith, have rather obvious trials set before them as a prerequisite to advancing amongst their peers while others like the Imperial Agent or the Trooper face their own set of hurdles that are unique to them in their individual organizations.

While the story that The Old Republic has put forth helps us identify what these hurdles may have been, not all of us 'pick up' the character where the story starts. Many roleplay a Padawan still in learning, or even those unaffiliated with an organization like Imperial Intelligence or the Republic Special Forces.

What trials has your character gone through?

Whatever you may belong to, whomever your character may truly be, they had to go through some intense situations to be where they are now. They could've been in an intense covert operation, the Jedi Trials, or even just figuring out how to tie their shoelaces. Tell us in the comments!
eljacko My Smuggler doesn't keep the most reliable company. Through a rather roundabout series of events, the pointless betrayal ...
Ryger Was never formally recognized as a Jedi (and trained as a padawan against the wishes of the Council, by a master who def ...
Devlonir Devlo'nir's trials consisted of long hours of meditation over the Force and the nature of it. In his meditation, he foun ...



In The Old Republic, many of the choices presented to Republic players are those pertaining to doing your job to the letter or skimping on it for the sake of a greater good. From refusing to shoot a defenseless and dirty Imperial to letting an enemy mastermind go to disarm a bomb threatening to kill a Senator, every BioWare game with a government and her agents has involved tough moral choices involving the concept of sacrifice for immediate benefit.

From the war-ravaged hillsides of Ord Mantell to the frozen plains of Hoth, many choices will be presented to your character during each adventure, often dealing with giving bad people mercy or good people the sharp end of a knife. Every world and every commanding officer will have their own views on what is right, wrong, and an acceptable loss. Will your character be flexible, holding the callous viewpoints of an Imperial Intelligence agent, or will they be stubborn and hold by their viewpoints under threat of death or detriment to the mission at large?

What factors will decide the lengths your character will go to in performing their duty? Will pressure from command, associates, or companions influence the boundaries you've put forward? Tell us in the comments!
Sevra Definitely duty. My ex-military smuggler was all about winning the war, not winning morality or popularity points. Very ...
Sinreiko It'll depend on the situation, but in general duty is what drives Tieran. He most often prefers to look at the big pictu ...
Tharion When playing my character, I try to give them their own personality, but also a bit of my own as well. I know from my ad ...
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