Layoffs are horrible but are usually no surprise in the world of gaming. However, many people were shocked to hear about BioWare restructuring the staff at the Austin studio, the home of our favorite MMORPG Star Wars: The Old Republic.
Unfortunately, at this time, the information regarding the specific people or numbers are unclear. However, we do know that some are important names in the SWTOR community.
As a fan site, we send our condolences and echo the sentiment of BioWare founder and studio head, Greg Zeschuk from the official forums: "Impacting people’s lives this way is always very
hard, but we’re ensuring the affected people are treated with dignity,
fairness and respect."
Zeschuk ensures us that the game is still on track, and he has high hopes for the future.
We will continue to keep you updated on this story.
Elza posted 8 hours ago
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Author: Elza,  Etiquette,  BioWare,  Compendium,  EA,  Electronic Arts,  Image: Ganden,  Jedi,  Knights of The Old Republic,  LucasArts,  role-play,  Roleplay,  RP,  RP Etiquette Compendium,  Sith,  Star Wars,  Star Wars The Old Republic,  The Old Republic,  TOR
IV. Even Deeper1. TargetingThis is not a drastically big deal (and even less so in Star Wars considering mods for targeting are not allowed), but some of the more strict RPers would rather see it done than not, so I will go over it quickly. Boomer seems to be an arrogant guy, so Joe, keeping in line with the Fourth Wall Technique (I'll get into this more in a bit), has Boomer himself constantly targeted unless he is speaking to someone else directly. Targeting your own character with the marker, often times in RP shows that your character is stuck on themselves, arrogant, self-centered, etc. Targeting no one during a conversation shows that your character is uninterested in what the other person or people are saying (rr often times, it is forgotten, which is okay too). The character could be seen by others as careless, a liar, nonchalant, uninterested, or even shy. As it is in real life, if you do not look someone in the eye while you're speaking with them, it usually shows a lack of confidence, or the person may be lying.
Vaanthe posted 10 hours ago
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Author: Promise Antross,  Author: Vaanthe,  BioWare,  Darth Thyrus,  Dromund Kaas,  Dune Sea,  EA,  Electronic Arts,  Exchange Cartel,  Galactic Republic,  IC Report,  INS Report,  Jedi,  Judgement's Reach,  Jundland Wastes,  LucasArts,  Republic,  role-play,  Roleplay,  RP,  Sith,  Sith Empire,  Star Wars,  Star Wars The Old Republic,  SWTOR,  SWTOR-RP,  Tatooine,  The Old Republic,  The Progenitor,  TOR
Tatooine, a mostly unremarkable planet located in the Outer Rim, was the location of hostilities traded between the Republic and the Empire. This planet is generally known for housing a few Exchange Cartel gangs and lots of sand. A small Imperial force was sent to inspect a base located in the Dune Sea region and found themselves surrounded by Republic forces. It is reported that the Republic troops attacked, and the small Imperial detachment was forced to evacuate the area. More Imperial forces, overseen by Darth Thyrus and his Black Star fleet, moved in as the distress signal was received. Fortifications were set up in the Jundland area in preparation for pursuit of the Republic troops that had attacked.
The next week saw various skirmishes and battles occur between both sides as the Empire formed a blockade to the east and south of the region around the Jundland area and its surrounding perimeter. This forced the Republic forces within a very small area, but this did not contain them entirely as they once again attacked in certain spots.
Jenos posted 12 hours ago
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adegan eel,  Alderaan,  backgrounds,  bagpipes,  BioWare,  Chiss,  Corellia,  darth vader,  deathsticks,  EA,  Electronic Arts,  Force Reflection,  Green Jedi,  Hutt,  hydrospanner,  Jedi,  kriff,  LucasArts,  meat rolls,  Mirialan,  role-play,  Roleplay,  RP,  Sith,  splanch,  Star Wars,  Star Wars The Old Republic,  SWTOR,  SWTOR-RP,  The Old Republic,  TOR,  unicycle,  wtf
 You're walking along and you find some nice looking Mirialan in Jedi-looking robes. You strike up a conversation and find out that he's an orphan from Corellia. All right, nothing too unbelievable. Then he mentions that he was raised by Green Jedi to be a weapon meant to strike against the Sith armed with naught but a hydrospanner and three adegan eels. What the kriff? All backgrounds are going to be different, and usually the more creative you are, the better it is. However, there's some point where the line has to be drawn. Otherwise, what is to stop the Chiss adoptee from Alderaan to start hunting bounties with a tazer and some meat rolls? Or the Twi'lek smuggler selling deathsticks for the splanch transplant of their Hutt father? Where do you draw the line with believability in roleplay? What makes you go... "what the kriff?" Tell us below!
Elza posted Mon at 16:00
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H2H,  Heart to Holo,  Image: Reynala Kodaigo,  Author: Elza,  BioWare,  EA,  Electronic Arts,  Jedi,  Knights of The Old Republic,  LucasArts,  Republic,  role-play,  Roleplay,  RP,  Sith,  Star Wars,  Star Wars The Old Republic,  SWTOR,  SWTOR-RP,  The Old Republic,  TOR
"Dear Elza, So... a while back, my girlfriend broke up with me. We had been apart for awhile, and there was someone else on her side of things, so she came to me and officially ended the relationship. This is only background, not the point of the submission. I've been trying to move on, trying to find someone else to be with, but... there are two. This is the problem.Obviously, dating both is not an option, but I like them both. One of them is slightly younger than me and has a bit of a crush. I try not to let on that I know she has a crush on me, but... well, I do know. The other is also around my age, I think, (truthfully, I haven't asked as it’s kind of an awkward question) and she also likes me, I'm fairly certain. She's more mature than the other and just as nice, and in actuality, I imagine a relationship with her being more successful, but I just can't choose. I care about both of them, of course, so I know being with one will probably hurt the other which I really don't want to happen.What should I do, and how do I let the other down gently?"--Stressed on Shaddaa"
Raspar Ojen posted Mon at 12:00
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BioWare,  EA,  Electronic Arts,  Force Reflection,  Jedi,  LucasArts,  Republic,  role-play,  Roleplay,  RP,  Sith,  Star Wars,  Star Wars The Old Republic,  SWTOR,  SWTOR-RP,  The Old Republic,  TOR
As many of you know, the Star Wars universe is unique in many ways, one of which being its wide array of advanced technology. With the highly intelligent robots, gigantic information repositories, and the incredibly powerful (and equally complex) vehicles, how could someone be expected to understand even a fraction of all the technology buzzing around them? Or can most get along just fine knowing only how to operate these things without the knowledge of how they truly work?
If you are reading this article, it most likely means you own a computer and know how to use it to gain access to the internet and the content therein. It is less likely that you have an intimate knowledge on how the a computer runs, or even how the internet works on varying levels. With that said, it could easily be assumed that characters in the Star Wars universe have similar depths of knowledge, being able to operate a wide variety of tools without needing an in-depth knowledge of how everything they use works. Have you put time and actual RP into learning more about the technology all around you, or is your character's "tech" knowledge fluid, allowing them to be more or less knowledgeable depending on what can be beneficial to roleplay?
So how "tech savvy" is your character? Do they have trouble turning on a datapad, or can they hotwire a speeder in a minute flat while slicing your bank account and robbing you blind? Let us know in the comments below!
Ire'oth'reena posted Sun at 12:00
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Author: Ire'oth'reena,  Author: Norri,  BioWare,  Dark Council,  Darth Gravus,  EA,  Electronic Arts,  Galactic Republic,  Governor Saresh,  IC Report,  KCIC Report,  Kom Orda,  LucasArts,  Major Nost,  Republic,  role-play,  Roleplay,  RP,  Sith,  Sith Empire,  Star Wars,  Star Wars The Old Republic,  SWTOR,  SWTOR-RP,  Taris,  The Old Republic,  TOR
The Galactic Republic's jewel of reconstruction efforts is no longer solely under their pitiful grasp of chaos and inefficiency. Their soldiers are failing and their resolve is weakening due to their bloated, foul idea of making Taris a world worth "living" on. Nothing on this planet is worth saving and everything is worth destroying. Every citizen of the Sith Empire knew this from the day it was razed, and historians would have hoped that the destruction would save the effort so that our strength could be used elsewhere, such as a second sacking of Coruscant. While the foolish former Republic Governor Saresh sought to rebuild the world, the most eminent Darth Gravus has the Sith Empire's best interests in mind as he carries out the Dark Council's wishes to occupy and destroy the presence of the weakened Galactic Republic.
Jenos posted Sat at 12:00
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Alderaan,  Author: Jenos,  Author: Voduss Sarkin,  BioWare,  Bouris Ulgo,  Cedarik Killesa,  EA,  Electronic Arts,  Empire,  Feral Thranta,  House Organa,  House Panteer,  House Rist,  House Thul,  House Ulgo,  IC Report,  Imperial,  INN Report,  Jorad Thul,  Killik,  LucasArts,  Moff Sarek,  Republic,  role-play,  Roleplay,  RP,  Sith,  Sith Empire,  Star Wars,  Star Wars The Old Republic,  SWTOR,  SWTOR-RP,  The Old Republic,  TOR,  Usurper
On wartorn Alderaan, the Empire speaks through Moff Sarek who coordinates the efforts of House Thul. Until recently, House Thul has been weak and inefficient. Now, thanks to an unidentified Imperial individual, House Thul stands strong against House Organa and the Republic! The road was not easy. Beset on all sides, the individual, codenamed Feral Thranta, fought not only House Organa, but one of Lord Jorad Thul's vassals, a Lord Cedarik Killesa. Feral Thranta defeated Killesa who surrendered his House unto House Thul. Feral Thranta moved across Alderaan, combating Killiks and their joiners, Rist assassins and Ulgo usurpers. Taking steps to rescue House Panteer survivors from Ulgo assassins, their support added a legitimacy to House Thul's bid on the throne. Eventually, Feral Thranta struck at Bouris Ulgo himself, removing the usurper after a massive, earth-shattering battle. Though the battle for Alderaan is far from over, House Thul is bolstered by the efforts of this mysterious Imperial. The Empire is a step closer to claiming Alderaan as its own. Voduss SarkinINN Exclusive Report
Norri posted Fri at 16:00
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Alderaan,  Author: Norri,  BioWare,  Bothans,  Cathar,  Corellia,  Coruscant,  EA,  Echani,  Electronic Arts,  Galactic Republic,  Ithorians,  LucasArts,  Mandalorian,  Onderon,  RHN Report,  Rodians,  role-play,  Roleplay,  RP,  Selkath,  Sith Empire,  Star Wars,  Star Wars The Old Republic,  SWTOR,  SWTOR-RP,  The Old Republic,  TOR,  Voices of the Republic
Hate it, love it, or mildly distrust it, the Galactic Republic has a few things undeniably right. Equal rights to all species, free travel in Republic hyperspace lanes, and the support of its citizens and soldiers are all paramount ideals which the Republic and its leaders try to hold dear in these trying times of the Empire's bristling coat and showing of teeth. Freedom of speech has always been something of a " hot topic" in Republic space, as planets like Alderaan believe in full freedom, never giving way in one's voice to placate the elected government. A world like Onderon, however, would be firmly rooted in respecting the monarchy, those who speak out against the leadership becoming imprisoned or covertly killed much like any world in the Sith Empire. While one could dwell for years on the difference in politics throughout the galaxy, the best opinion on the topic is not of an author or an educated specialist in xenopolitics and anthropology from some hoighty-toighty university. The opinion that matters is from the citizen. Of any world and any background. The opinion that matters is yours! Let's see what the HoloNet had to say!
Mai Cash posted Fri at 12:00
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Anakin Skywalker,  Conflict,  Conflict RP,  Dark Side,  Darth Vader,  Duel,  Dueling,  Duels,  Episode III: Revenge of the Sith,  Mace Windu,  Revenge of the Sith,  Author: Mai Cash,  BioWare,  EA,  Electronic Arts,  Episode III,  Force Reflection,  LucasArts,  role-play,  Roleplay,  RP,  Star Wars,  Star Wars The Old Republic,  SWTOR,  SWTOR-RP,  The Old Republic,  TOR
 Roleplay often involves conflict. Whether that conflict is played out in conversation or combat, the piper must be paid: consequences will happen. Who chooses the exact circumstances of those consequences is up to the players involved in the roleplay, but sometimes they can snowball. Take, for instance, the appointment of Anakin Skywalker to sit on the Jedi Council in Episode III: Revenge of the Sith. As Mace Windu said, "You are on the Council, but we do not grant you the rank of Master." Ultimately, this appointment and subsequent comment eventually lead to Anakin giving himself over to the Dark Side only to eventually become Darth Vader.
Whereas you may believe that your character plays no part in the story of another, they may play a vital role in turning the tide of their story or creating a small moment of conflict where previously there was none. However, for those moments of conflict that do leave a mark (be it psychological or physical), there may be a long lasting impact on your character's roleplay.
This Force Reflection asks how you, as a player, handle roleplaying out the physical and/or psychological repercussions left behind by conflict? Or do you not role play them out at all?
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