A smoky meeting room. Austere nobility on one side, shifty spacers on the other. Business is discussed. Subtext lurks and shifts below, with daggers. Moves and counter-moves. There are whispers, glances, and notes are scribbled by scribes. In the background, a bodyguard is standing. She says nothing. There’s a whispered joke at her expense. She notices, but she keeps her mouth shut. It’s not her role to speak. What’s important is that she notices.

She might say nothing, but she’s hurt. She’s angry. She’s not just part of the furniture - she’s part of the scene. The roleplayer behind that bodyguard could just have a stoic statue who doesn’t react to anything - but not noticing doesn’t matter. It’s not interesting. What’s interesting is noticing, and making a choice: to act, or not.

We’ve all seen doormen and bodyguards. They crop up in RP routinely. They sidle into our favourite TV shows, and books, and films, and everything. Background characters are essential, but the background doesn’t have to be two dimensional. When the Ancillary Characters live and breathe and react and choose, the world comes alive. Main characters of any scene are inherently less interesting if they operate in a vacuum. If their choices only impact each other, the story becomes a soap-opera. When actions echo through every character in a scene, they matter.

Mahlak Daseon, M-D 'By nature, there are no main characters. It’s about the all the small parts coming together into the bigger ...
Kaythlek Hey all, I thought I'd throw in my 2 cents since this is something myself and my guild regularly do, we run securit...
LD.OOC Tried to fill a similar role with my police rp guild. Sure the most time we just stood around and showed presence. But i...

LazyReusedImage


Chut-chut gizkas. Which is it? Is your small-scale guild a font of quality content provided to a limited audience? Is it a nook carved out for your personal headcanon? Or is it just an echo-chambre to boost your e-penis? What’s the dividing line? 

Let's have a dig around.

I’ll just get this off my chest right now: I myself operate a small-scale guild. I will be using it as an example hereafter. A dozen members with a following wind, of which nine are active and six are active more than once a week. It was created to slot into a very specific niche: showing the contrast between the vibrant workaday aspects of a Living, Breathing Galaxy & the Big Damn Heroes we see in it. To its members (most of whom have either come from or are still part of large-scale guilds), it’s a hideaway. It’s a redoubt. It’s somewhere they can be free from drama and politics and just get some writing done. To a certain number of vocal outsiders, it’s a heinous little den of villainy. A terrible bastion of elitism and circlejerkery. It’s not alone.

So, why? Is it specific to the members of any given small-scale guild? Or is it a fundamental byproduct of the small-scale model? Is it both?

I'll tell you: I don’t know.

I can’t give you a broad-sweeping answer. I can only tell you my personal experience, and the reports I’ve been given by other members of Filthy Elitist Cliques. For the broad majority of interaction with other guilds, especially other small-scale ones, OOC doubts and suspicion have muddied the waters. Small-scale guilds walk a knife-edge by nature. Whether by a niche concept or internal lore, or simply by the inherent skittishness of members who, as stated before, are often avoiding the trials and tribulations of Large Scale Guilds.

LD.OOC Well year I tried to make the Crime Suppression Division on Coruscant on the Prognitor happen, but beween not many inter...
Diregrin I like this a lot. I can't find a like button for the article, so I'm just going to say that I like it. Thank...
Captain Shanks ''To a certain number of vocal outsiders, it’s a heinous little den of villainy. A terrible bastion of e...
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