Raspar Ojen posted May 14, 12
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Author: Raspar,  BioWare,  Darth Maul,  EA,  Electronic Arts,  Force Reflection,  LucasArts,  Palpatine,  role-play,  Roleplay,  RP,  Star Wars,  Star Wars The Old Republic,  SWTOR,  SWTOR-RP,  The Old Republic,  TOR,  Zabrak
In movies, comics, books, and plays, it is usually very easy to tell who the "bad guy" is from the get go. Some are plain old evil, while others or more ambiguously evil. No matter the particular flavor of evil though, we can usually identify said evil very quickly. But does your character know or think he or she is evil? How do you roleplay a character who is truly "evil" versus a character whose evilness could be debated?
When a Star Wars fan needs to adequately describe a quintessentially evil character, Darth Maul is a perfect fit for the bill. He looks evil, he talks evil, and he acts evil. He's one dimensional in that sense. The moment he appears on screen, you think, "That is one evil Zabrak" (or horn guy if the word Zabrak escaped you). Even so, did he think he was a bad guy? Or did he think he was doing what needed to be done for the "good" of the galaxy? Palpatine wanted to control the galaxy, but he acted as if it was the best thing for it. He must have felt as the most powerful being, he was doing right by the galaxy, right? Has any evil being, real or fake, ever actually thought of themselves as evil?
Right and wrong and good and evil are not always as easy to identify as we would like. But there are beings that do evil things and could be defined by those actions as being evil. But as a group of (hopefully) non-evil people, how do we roleplay evil characters? Are they classically evil, or do they live in a perpetually grey sector of morals? Do they know what they do is wrong and simply not care, or do they think they are doing good in a unconventional manner? Well, let us know in the comments below!
Tazi posted Mar 31, 12
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Author: Tazi,  EA,  Electronic Arts,  LucasArts,  role-play,  Roleplay,  RP,  Star Wars,  Star Wars The Old Republic,  SWTOR,  SWTOR-RP,  The Old Republic,  TOR,  BioWare,  Coleman Trebor,  Force Sensitive,  George Lucas,  Jango Fett,  Jedi Master,  Palpatine,  The Force,  Yoda
This persuasive essay would do well to add more Mind Trick, Mr Fett
In the Star Wars universe, few are as powerful as the Force users. Jedi and Sith possess talents and abilities that make them terrible opponents to face. But they are not the only people that populate the galaxy. Strong and fearsome warriors that have no connection to the force are also doing battle in this massive galaxy. But are they on the same level? Can an experienced and skilled non-force user have any chance of defeating a force-user?
This question has posed a healthy level of debate about which is or isn’t as powerful as the other. The debate is healthy for roleplaying because it shows that people care about their characters (and others), are considering how their characters interact with others in the Star Wars universe, and finally, that a definitive answer isn’t necessarily the best thing for roleplaying. I would propose that for any story, it is uncertainty of outcome that drives it, and it is best to have an inconclusive answer. In roleplaying, when one player is an absolute, it leads everyone to that terrible (yet thankfully, usually unrealised) fear of god moding.
AstralEcho posted Dec 14, 11
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Anakin Skywalker,  Author: AstralEcho,  BioWare,  Darth Vader,  EA,  Electronic Arts,  Emperor Palpatine,  Empire,  Empire Themed Week,  Force Reflection,  Galactic Empire,  LucasArts,  Moff,  Palpatine,  Roleplay,  Sith,  Sith Empire,  Star Wars,  Star Wars The Old Republic,  SWTOR,  SWTOR-RP,  The Old Republic,  TOR,  Warlord
The Sith Empire might have such fancy words as " Sith" and "Empire" in the name, but don't let that fool you; the two don't necessarily go hand-in-hand. Although collectively known as the Sith Empire, a contingent of its citizens (particularly the kind that don't get to call themselves Sith) argue that the only thing making it a "Sith" Empire is the fact that the Sith are the ones in power. After all, the majority of the Empire's population is made up of non-force sensitives. In fact, some even harbour desires of removing the Sith from power.
We have already seen this play out, however. Following the death of Emperor Palpatine and Darth Vader, the Galactic Empire fractured amongst itself. Moffs and other Imperial officers declared themselves warlords, exercising power over various sectors and fighting to claim the remnants of the Empire as their own. Without the immense presence and power of the Sith, would we see a similar fissure in this Empire as well?
Are the Sith necessary to the Empire's success? Does your character want to see them ousted? What would your character do if the common man ever became the ruling power? Let us know in the comments!
Norri posted Nov 10, 11
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Darth Vader,  Death,  Death Star,  Electronic Arts,  MMO,  Author: Norri,  Battle Of Bothawui,  BioWare,  Bothawui,  EA,  Emperor Palpatine,  Force Reflection,  Jedi,  Jedi Order,  LucasArts,  Man With No Name,  Palpatine,  role-play,  Roleplay,  RP,  Star Wars,  Star Wars The Old Republic,  SWTOR,  SWTOR-RP,  The Old Republic,  TOR
Death comes for all of us. Darth Vader, arguably the most iconic persona in the Star Wars universe, died in the arms of his son and brought the prophecy of the Chosen One to fruition through giving good ol' Emperor Palpatine a toss into the Death Star's core shaft like yesterday's dirty diapers. A character's death is not necessarily their end, but for many role-players and writers the concept of saying goodbye to their beloved creation is the hardest thing to do. There is no doubt that most of us had to do it at one point or another in our role-play history. Those that have left certain MMO games for good often have had to end a storyline. Be it through the dramatic death of their favorite avatar for several years or the quiet silence of ambiguity like Clint Eastwood's iconic Man With No Name, all characters come to their own creative "death." In the past, thoughts and questions have usually been posed to the present and past about your characters. The question today is about your character's future. " How would your character die?" Are they the gung-ho trooper who wants to go down with half a dozen Imperial holotags around his neck like the Heroes of Bothawui? Maybe they want to take out as many Jedi as possible in order to show the Jedi Order that their teachings are weak and flawed? What, to your character, is worth dying for? Freedom? Revenge? Love? Power? Balance? Toss your thoughts in the comments section!
Amaranth posted Nov 1, 11
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Author: Amaranth,  BioWare,  Dark Jedi,  Dark Side,  Darth Bane,  Darth Vader,  EA,  Electronic Arts,  Exar Kun,  Force Reflection,  Freedon Nadd,  Jedi,  LucasArts,  Luke Skywalker,  Malak,  Palpatine,  Revan,  role-play,  Roleplay,  RP,  Sith,  Star Wars,  Star Wars The Old Republic,  SWTOR,  SWTOR-RP,  The Old Republic,  TOR,  Ulic Qel-Droma
Throughout the entire history of the Star Wars saga, the dark side has a
notorious legacy of seduction, corruption and death. Indeed, it has
been underlying the majority of conflicts in Star Wars, striking from
behind the shadows or waging all-out-war in the open. While some of
those seduced by the wiles of the dark side have exposed themselves
towards it with noble intentions, such as the wayward Jedi Ulic
Qel-Droma, who initially attempted to destroy the dark side from within,
intentions that Jedi Luke Skywalker mirrored in an effort to finally
destroy the Emperor and Dark Lord of the Sith, Palpatine.
One of the greatest Dark Jedi, Freedon Nadd, is attributed the quote:
"Once you accept it, the dark side is with you forever." Numerous cases
seem to suggest just this: Nadd himself was a prodigious Jedi who sought
power. Nadd in turn influenced Qel-Droma and Exar Kun, both previously
notable Jedi of their time, causing them to turn to the side of the
Sith. Later, two Jedi, Revan and Malak, while initially celebrated war
heroes, would become two of the most brutal Sith Lords in the history of
the Sith. Others, such as Darth Bane, who formulated the Rule of Two,
and Palpatine, have displayed an outright affiliation to the dark
side, without hope for redemption.
The Jedi believe differently, having formulated a thesis called The Four Stages of the Dark Side, which details the various stages of the dark side, one of which is redemption.
If one of the greatest Dark Jedi of all time stated that it is
inescapable, how could anyone hope to be redeemed? And yet, examples
like Darth Vader, all fearsome dark side warriors, have proven
otherwise, being ultimately redeemed by their fellows.
So, is the dark side as insidious and fatal as numerous have described
it, despite the various cases of redemption on record? Would your own
character believe in the certain fatality of the dark side?
Sebaya Keto posted Aug 26, 11
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Author: Sebaya Keto,  Force Reflection,  Knights of The Old Republic,  KOTOR,  Lawkes,  Palpatine,  Star Wars,  SWTOR-RP,  The Old Republic,  TOR
Sometimes art mirrors real life, though not exactly as pictured above. Many have claimed that Palpatine's rise to power in the Galactic Republic mirrors Adolf Hitler's rise to power in Germany, using fear and a military buildup to seize emergency powers on which to build an empire. The point of this isn't so much to argue specifics as to spark a discussion. Do you feel that political events in the Star Wars universe mirror real life political events?
Let us know what you think, specifically any other events you can draw comparisons to. They can be in either the original or The Old Republic timelines. Be sure to use at least some details or sources to back your argument up, or the others might just tear your conclusion to bits. I can't wait to see what you can come up with, so get to it!
This Force Reflection topic came from Lawkes, if you want to suggest one of your own, send a reporter a PM.
DoctorComics posted Aug 25, 11
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Aragorn,  Author: DoctorComics,  BioWare,  Chewbacca,  Chewie,  Darth Vader,  Death Star,  EA,  Electronic Arts,  Elrond,  Empire Strikes Back,  Frodo,  Gandalf,  Gollum,  Han Solo,  Jedi,  Jedi Knight,  Knights of the Old Republic,  KOTOR,  Lando Calrissian,  Lord of the Rings,  Lord of the Rings Online,  LOTRO,  LucasArts,  Mordor,  Mount Doom,  Obi-Wan Kenobi,  Palpatine,  Return of the King,  role-play,  Roleplay,  RP,  Sauron,  Star Wars,  Star Wars The Old Republic,  SWTOR,  SWTOR-RP,  The Hobbit,  The Long Defeat,  The Old Republic,  The War of the Ring,  Tolkien,  TOR,  Yoda

The Old Republic Roleplay site has been one of my online
homes for the past couple of months; I’ve met a lot of great people here, and really come
to appreciate the community, and I feel like I want to give back to it. (My
thanks go out to Ganden for giving me the opportunity to do so.) So a few days
ago I sat down with a few of my favorite books and films and, as I thought
about them, it occurred to me how much in sympathy they are, deep under the
skin. Tolkien’s books, especially The Hobbit and Lord of the Rings,
are among my favorite works of literature. I’ve played the hell out of LotRO, and even did
a year-long blog on it which I called The Long Defeat. So what does that
have to do with The Old Republic,
right? Well, maybe more than we see at first glance.
Ganden posted Aug 24, 11
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Author: Ganden,  BioWare,  Cloud City,  Darth Sidious,  Darth Vader,  EA,  Electronic Arts,  Force Reflection,  Han Solo,  Jedi Exile,  Knights of The Old Republic,  KOTOR,  Kreia,  LucasArts,  Luke Skywalker,  Palpatine,  Return of the jedi,  role-play,  Roleplay,  RP,  Star Wars,  Star Wars The Old Republic,  SWTOR,  SWTOR-RP,  The Old Republic,  TOR
People are capable of evil. People can be relentless, vindictive, and bent on madness. Whether its a politician, a business tycoon, or the lowest level of scum, people are capable of evil. Blackmail, aggressive negotiations, torture, and backstabbing are some of the horrible acts that take place on a daily basis. The world isn't all sunshine and rainbows. If that's the way you see it, however, its time to step back into reality. Take a moment to reflect on the past, and no doubt someone has been hellbent on making your life a misery one way or another.
Though gloomy and pessimistic this topic may be, there is a point being conveyed here. Yes, we're surrounded by people who can never achieve our level of greatness in life, so all they do is attempt to drag us down to their forsaken depths. Yet, the question remains as to why? What is their end game? Jealousy comes to mind, however the question applies to all levels of society, whether it be to those in a workplace or social environment.
We've seen many examples of evil in Star Wars. Han Solo was tortured by Darth Vader in Cloud City. Luke Skywalker was shocked, almost to death, by the Emperor in Return of the Jedi. The Jedi Exile in Knights of the Old Republic II was manipulated ever so graciously by Kreia, only to meet her demise. Each of these practitioners of evil hoped to achieve an end game; but is it worth it? Do the ends justify the means? That is the question for today's Force Reflection. We'd like you to apply this question to your character for The Old Republic, and tell us whether the means are justifiable in your character's case. Would you do anything to achieve your goals? Let us know in the comments section.
Ganden posted Aug 9, 11
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Author: Ganden,  BioWare,  Darth Malgus,  Darth Vader,  EA,  Electronic Arts,  Force Reflection,  Galactic Empire,  Galactic Republic,  General Garza,  Janarus,  Jedi Order,  LucasArts,  Palpatine,  Rebel Alliance,  Republic,  Roleplay,  Satele Shan,  Sith Empire,  Star Wars,  Star Wars The Old Republic,  Supreme Chancellor,  Supreme Chancellor Janarus,  SWTOR,  SWTOR-RP,  The Emperor,  The Empire,  The Old Republic,  TOR
Original art by Diego Mourão and Gustavo Dorietto
Majority of people deal with people of a superior social and economic standing to them on a daily basis, whether it be through work, or at home dealing with parents and older siblings. In a work environment where an autocratic style of leadership is in existence, any direction given by a member of higher rank -- as long as its in good faith of the job iteself -- must be followed. Questioning or disobeying these directions can lead to disciplinary and managerial action. On the contrary, a workplace that adopts a diplomatic style of leadership, such as an office workplace with no clear rank or hierarchy structure, is a lot less strict in regards to directions given by those that hold managerial positions.
In today's Force Reflection, tell us what your character thinks of their leaders. Do they despise their bosses? Do they fear them? Perhaps your character couldn't be happier under the current leadership. Let us know in the comments section.
Ganden posted May 13, 11
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Author: Ganden,  BioWare,  Darth Sidious,  Darth Vader,  Force Reflection,  Jedi,  Jedi Exile,  Kreia,  Luke Skywalker,  Mentor,  Obi-Wan,  Obi-Wan Kenobi,  Palpatine,  Qui-Gon,  Qui-Gon Jinn,  Roleplay,  Sith,  Star Wars,  Star Wars The Old Republic,  SWTOR,  SWTOR-RP,  The Old Republic,  TOR,  Yoda
There are two ways we learn in life; through our experiences and through our mentors. It is said that we learn something new everyday, and we're either taught this by someone else or we figure it out for ourselves. Throughout the Star Wars story, key characters have grown to be better beings by taking on the knowledge of someone older and wiser. Jedi and Sith alike take on the teachings of their masters, whilst soldiers of the Republic and the Empire have the knowledge of tact and battle bred into them through discipline and sweat.
Luke Skywalker was taught the ways of the Force by Obi-Wan and Yoda. The Jedi Exile took on the teachings of the cryptic old woman we know as Kreia. Qui-Gon taught Obi-Wan, and Darth Sidious taught Vader. The list is endless, and it is not restricted to the Jedi and Sith. Each mentor had their own ways of teaching and discipline, forging different products of the flesh. This brings us to today's Force Reflection; Who is the greatest mentor in all of Star Wars and why? Post your answers in the comments section.
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