Norri posted May 9, 12
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Author: Norri,  BioWare,  Codex Entry,  Dromund Kaas,  EA,  Electronic Arts,  Gundark,  IC Report,  Jurgoran,  LucasArts,  RHN Report,  role-play,  Roleplay,  RP,  Sith,  Star Wars,  Star Wars The Old Republic,  SWTOR,  SWTOR-RP,  The Old Republic,  TOR
 In the harsh stormy jungles of Dromund Kaas, there is only one being that can truly claim to pull the ears off a Gundark: the Jurgoran. A favorite of Sith who seek to have a vicious pet for themselves, the unruly Jurgoran is the only animal on Dromund Kaas which vies for the top of the food chain with the ever popular and ever violent Gundark. Known for their razor sharp claws and their leathery, rough hides, the Jurgoran is primarily a water-based creature which builds its nest underneath accumulations of floating leaves or branches of trees which were knocked down during one of Dromund Kaas' constant storms. Their hunting habits, however, correlate directly with that of the Gundark. Almost equal in every quality, a fully grown adult Jurgoran and Gundark have been known to battle with one another for hours—sometimes even days—over hunting grounds or the corpse of one animal. Their vicious, unrelenting strength will often overpower a Gundark in the long run, but due to the excessive breeding nature of the Gundark, the Jurgoran often has to assert its dominance by slaughtering entire nests of the only other predator it finds itself in contest with. Over the millenia of settlement on Dromund Kaas, the Jurgoran has gained a cult following. Their frighteningly tall stature and appearance led many to think of them as Kaas' form of a scary mythological creature. Many servant families often tell tales of children who disobey the Sith and find themselves pulled off to caves where Jurgoran cook and consume the naughty children. This image had made them even more frightening than they are in appearance and there remain many rumors with little substantial evidence behind them. Tales of Jurgoran climbing the walls of ancient Dromund Kaas or ripping open covered speeders to eat the passengers remain silly little tales told to scare children. However, it hasn't stopped a new Lord of the Sith or Darth from taking the name of Lord Jurgoran to give him or herself the image of being a big, scary mean Sith. Norredi Anlon DekkRHN ColumnistRepublic HoloNet News Biolife Report[Jurgoran]
Norri posted Apr 13, 12
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Author: Norri,  Balmorra,  BioWare,  Dromund Kaas,  EA,  Electronic Arts,  Empire,  Galactic Republic,  Galactic Senate,  IC Report,  LucasArts,  RHN Report,  Roleplay,  RP,  Sith Empire,  Sobrik,  Star Wars,  Star Wars The Old Republic,  SWTOR,  SWTOR-RP,  Tatooine,  The Old Republic,  TOR,  Treaty of Coruscant,  Voices of the Republic,  VotR
Sobrik has been liberated. Balmorra and their formerly exiled government has finally moved in to attempt to re-gain control and return the quality of life to their people. Formerly naive, the Balmorran hierarchy has been bloodied enough to finally become a mature, strong force which will only accept safety to the world which has seen a rough occupation, resistance, and final liberation since Republic military forces pulled out after the signing of the Treaty of Coruscant. Always a strategic asset because of the manufacturing plants and the proximity to the Core Worlds. Galactic Republic support dropped over the years and then the Empire found themselves squelching a staunch resistance which never quite seemed to die, even with the deaths of leaders and brilliant tacticians. While the politics of each Balmorran citizen differed, the majority of them wished to simply get on with their lives. The resistance—and, later, the Galactic Republic's outright liberation of the planet—made many tired. It made many of them resent the Republic more for what they percieved as abandonment. The Empire, however, proved a bad thing for Balmorran industry. Production was stifled under strict Imperial trade laws, companies began to pull out due to them and the general attitude which the Empire holds to worlds which disobey the local Governors who have free reign to administrate how they wish. So it began to hurt. And it began to bleed. Citizens feel the most of the pain from both the resistance, oppression, and the economy's nosedive. Let's see what the people of the galaxy have to say about the state of things on Balmorra during the Imperial occupation.
Norri posted Apr 1, 12
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Author: Norri,  BioWare,  Codex Entry,  Dromund Kaas,  EA,  Electronic Arts,  IC Report,  LucasArts,  RHN Report,  role-play,  Roleplay,  RP,  Star Wars,  Star Wars The Old Republic,  SWTOR,  SWTOR-RP,  The Old Republic,  TOR,  Vine Cat,  Ziost
 Originally from an adopted Sith world known as Ziost, the Vine Cat is a rare example of how a wild animal can be both equal parts ferocious and cunning as a Sith. Exceptionally agile, ravenous, and entirely insatiable, the Vine Cat has little history in its genetics other than death and purposeful killing. Even its home world, Ziost, is now a dead husk left in an ice age.
Despite their ghastly and bulky appearance, the Vine Cat's massive, long tail leads to it having exceptional balance. On both Holorecording and the RHS Biolife Report team's eyewitness accounts, the feline species expresses unknown agility, being able to jump from tree to tree or scale nearly vertical mountains with ease. More often than not it seems that the Vine Cat uses the force of its own body to help kill its prey as much as its sharp claws, jagged body spikes, and teeth. With the ability to jump over eighty meters and the amount of muscle power behind each movement, it's no mystery as to why they are feared by all.
The Vine Cat is an armored powerhouse of nature's ability to make a gruesome creature. Its claws have been known to cut heavily armored Imperial Defense Force soldiers outside of Kaas City in two equal halves—straight through their armor—as well as completely destroy the heavily armored Sleen and devour it in less than twelve seconds. Their cleverness, natural coloration, and low body temperature leads the Vine Cat to both avoid most average sensor arrays, motion trackers, and they can be hard to spot as they lie in wait, often times from high up in a tree, their eyes the only evidence of their presence among the leaves.
Norri posted Mar 31, 12
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Author: Norri,  BioWare,  Codex Entry,  Dromund Kaas,  EA,  Electronic Arts,  IC Report,  Imperial,  LucasArts,  RHN Report,  role-play,  Roleplay,  RP,  Sith,  Sleen,  Star Wars,  Star Wars The Old Republic,  SWTOR,  SWTOR-RP,  The Old Republic,  TOR
No other wild animal is as vital to status in Imperial society than the Sleen. Imperial families both Sith and military have used the web-footed Sleen as their hunting animals and domesticated "Imps' Best Friend" for centuries. "Without one," one anonymous Imperial Navy Colonel mentioned, "you are worthless slag. Might as well be a slave amongst the elite of Kaas if you do not own one of the fine pedigree of Sleen which breeders have provided for over one hundred years." Originally, they were the guard animals for the Sith lords of Dromund Kaas, but as the population of Kaas City and the Lord's estates became more dense, the Sleen was phased out for the ever more adaptable Akk dog due to their inability to operate in closed quarters. Biologically, the Sleen is the fastest animal on the Sith home world, and much like its residents it is slippery and adept at evading predators through the combined effort of their slick bodies and dumb luck. Hunting mostly for insects, the Sleen heads to the most moist areas of Dromund Kaas to fill its belly, often laying in mud for hours at a time until a group of Gorcik flies move close to the water to procreate on the water's surface. It's other source of sustenance are the eggs of other lizards on Dromund Kaas; even the eggs of other Sleen.
Norri posted Mar 26, 12
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Author: Norri,  BioWare,  Codex Entry,  Cold War,  Dromund Kaas,  EA,  Electronic Arts,  Gundark,  IC Report,  Imperial,  LucasArts,  RHN Report,  role-play,  Roleplay,  RP,  Sith,  Star Wars,  Star Wars The Old Republic,  SWTOR,  SWTOR-RP,  The Old Republic,  TOR,  Vine Cat,  Wraid,  Yozusk
In the days of this Cold War, sport hunting has become the favored past time of trillions of civilians across the galaxy. It is a game that one rarely is able to dabble in, the rewards being both high risk and high investment. Life and death are a natural part of the sport hunter's life, and they always start somewhere. In recent years, Imperial hunters, thrill seekers, and young Sith have come into testing their mettle on the bug-like mammals known as Yozusk. Originally called "rock wardens" by the first Sith settlers on Dromund Kaas after their rock-like hide and appearance, the Yozusk have gained a cult following as the go-to animal for beginner sport hunters who want to make sure they're ready for the big game such as Wraids or Gundarks. Hardly pushovers, the Yozusk have two sets of very long arms, the elbows and fingers tipped with thin, razor sharp digging tools which lend to how the strangely docile rock wardens of Dromund Kaas use their shovel-like hands to claw deep underground for small reptilian prey and deposits of bugs.
Vaanthe posted Mar 22, 12
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Author: Promise Antross,  Author: Vaanthe,  Berdrin Asteilard,  BioWare,  Dromund Kaas,  EA,  Electronic Arts,  Empire,  I.W.O.O Charity Gala Event,  IC Report,  Imperial News Service,  In character news report,  INS Report,  Kaas City,  LucasArts,  Quesh,  role-play,  Roleplay,  RP,  Sith,  Sith Empire,  Star Wars,  Star Wars The Old Republic,  SWTOR,  SWTOR-RP,  The Progenitor,  The Ubiqtorate ,  TOR
The children are our future. It is in them that the Empire shall see
its future citizens develop and grow. Life is to be celebrated and
nurtured.
With this objective in mind, Director Berdrin Asteilard of the Ministry
of Intelligence's Ubiqtorate division, helped to organize this year's charity gala in honor
of the I.W.O.O. The foundation, known as the Imperial War Orphan
Organization, provides aid for the children left behind by the Empire's
heroic men and women that serve in both times of peace and strife. No
child shall be left behind as the I.W.O.O continues its
efforts.
Jenos posted Mar 19, 12
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Akaerah,  Author: Evannok,  BioWare,  Dark Sovereignty,  Dromund Kaas,  EA,  Electronic Arts,  Emperor,  Empire,  IC Report,  INN Report,  Kagoth,  Korriban,  LucasArts,  Ritual,  role-play,  Roleplay,  RP,  Shaltin Tunnels,  Sith,  Sith tradition,  Star Wars,  Star Wars The Old Republic,  SWTOR,  The Old Republic,  TOR,  Zejkama
Recently, the Order of Dark Sovereignty underwent a Ritual of Zejkama (the Ritual of Self-Promotion) on the dusty world of Korriban. Held in the sight of the tombs of the ancient Sith Lords, this Ritual determined the change in leadership from the ailing Sovereign Dark Lord Akaerah to the strong and charismatic Lord Kagoth. Lord Kagoth was generous enough to grant a follow-up interview to INN. Several weeks prior to the Ritual, the Lord Akaerah disappeared. In his absence, Lord Kagoth assumed a temporary mantle of leadership to maintain the Order. As the length of the former Sovereign Dark Lord's absence increased, Lord Kagoth saw that Lord Akaerah was no longer fit to rule the Order of Dark Sovereignty.
GigasFist posted Mar 17, 12
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Aarming,  Imperial Society of Patrios,  The Faceless Ones,  Auhor: GigasFist,  BioWare,  Dromund Kaas,  EA,  Electronic Arts,  Emperor,  Empire,  Event,  IC Report,  ISP Economics Report,  Lord Adraas,  LucasArts,  patriots,  propoganda,  role-play,  Roleplay,  Romulus,  RP,  Star Wars,  Star Wars The Old Republic,  SWTOR,  SWTOR-RP,  The Old Republic,  TOR
What makes our Empire the greatest power in the Galaxy is the patriots within it. The men and women that strive to only better their great Empire and please their Emperor. Some go above and beyond the call of their Empire, sacrificing their own time, credits and equipment. Recently, a group of the Empire's finest sort gathered on Dromund Kaas to dispense weaponry and equipment to any in need. These great citizens are known by their code-names to us, but their organization is only called The Faceless Ones. Clad in masks and armor, they strike imposing and intimidating figures, but their goal is the most noble that could be. Their leader, a strong and tall warrior known only as Romulus, stood and helped his band of patriots pass out aid and gear to any who wish it. Everything from blaster rifles, to armor and spaceship parts. With this movement, man stepped forward and donated equipment—some, if not most, trading gear for the items given by The Faceless.
Ganden posted Mar 2, 12
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A Long Time Ago,  Author: Ganden,  Beltane,  BioWare,  Coruscant,  Datapad Notes,  Dromund Kaas,  EA,  Electronic Arts,  Escaping the Cantina,  GigasFist,  Lord Adraas,  LucasArts,  Month In Review,  Nar Shaddaa,  role-play,  Roleplay,  RP,  Star Wars,  Star Wars The Old Republic,  SWTOR,  SWTOR-RP,  The Darker Side of Life,  The Old Republic,  TOR,  TOROZ
Leap month in now behind us. We may have leapt past a few days of the month, but one thing we didn't surpass was some great reading content from the front page of SWTOR-RP. With brand new columns from the new additions to the Reporting team, to Flashpoint and story progression in-character articles, the readers definitely had more than their fair share of TOR-based reading material. The Darker Side of Life column by Sebaya Keto continued to cover the controversial topics of roleplay, whilst Centerfire's Escaping the Cantina made its debut alongside Kovani's Datapad Notes and Tenebras' A Long Time Ago.
In the earliest days of February, I took the time to make some new acquaintances in the SWTOR Fansite industry by going on board with the TOROZ podcast, Flashpoint: McGherkinsquirters and Roleplaying. We talked about Patch 1.1, Kate Beckinsale's ability to wear tight clothing, and shared some random Aussie banter. David Holloway and his team at TOROZ are definitely a great bunch of guys, so be sure to head on over and check them out—especially if you're Australia.
Norri posted Feb 24, 12
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Governor Saresh,  Alderaan,  Author: Norri,  Balmorra,  BioWare,  Coruscant,  Dromund Kaas,  EA,  Electronic Arts,  Empire,  IC Report,  LucasArts,  Rakghoul,  Republic,  RHS Report,  role-play,  Roleplay,  RP,  Senate,  Star Wars,  Star Wars The Old Republic,  SWTOR,  SWTOR-RP,  Taris,  The Old Republic,  TOR,  Treaty of Coruscant
 When the Treaty of Coruscant was signed, it left a sour taste in the mouths of every citizen of the Galactic Republic. Coruscant burned, Alderaan's government was nearing collapse and the unemployment rates across the galaxy reached record highs that hadn't been seen in centuries. Refugees starved, several worlds suddenly faced a complete halt in supplies, others drove into civil war. Balmorra was abandoned, and countless faithful army units who still—in spite of being ignored—felt loyal to their government. We were beaten and bloodied, our representatives grabbing for straws as their estates burned and their bank accounts emptied. The Sith Empire had finally won.
But we refused to back down to such a decadent and malevolent enemy. Soldiers and citizens of the Galactic Republic outright refused to submit to the intergalactic bullies on Dromund Kaas. Through outrage and inability to take any more corruption, both Ord Mantell and Coruscant are now being thoroughly cleaned of corrupt politicians. Citizens are beginning to vote responsibly, submit complaints, and lend themselves to reconstruction efforts across the ravaged worlds of the Republic.
One of those worlds is Taris. Untouched by the war, a Senatorial decree ordered that Taris would be one of the first lost Republic worlds to begin recolonization since the Jedi Civil War. The initial efforts were a disaster—ten years of Governor after Governor falling into ruin after the trials became too much for them. Once more it seemed as if the Sith had defeated the best we had to offer—until planetary Governor Saresh.
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