Jenos posted May 6, 12
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Alderaan,  Author: Jenos,  Cinematic,  Darth Malgus,  EA,  Electronic Arts,  France,  Hope,  Hope Cinematic Trailer,  Jace Hall,  Jace Hall Show,  Jace Malcolm,  Jedi,  live action,  LucasArts,  Michael Shaack,  Republic,  Satele Shan,  Shaack,  Sith,  Sith Empire,  Star Wars,  Star Wars The Old Republic,  SWTOR,  The Old Republic,  TOR,  trailer,  VFX
 I'm sure we've all wondered what our characters would look like if they were real. Well, now we can see some part of The Old Republic in live action, thanks to the gentlemen at VFX . This French production company produced a live action version of the cinematic trailer, Hope.Directed and edited by Michael Shaack, it faithfully follows most of the original Hope trailer. Malgus is bald and creepy looking, Jace Malcolm looks like an unshaven badass soldier, and Satele is a guy. Wait, what? Read on! Yes, the main difference between the original Hope and the live action rendition is that the character of Satele is played by a male actor. It doesn't detract much from the film. If they can pull off the lightsaber blocking move from the original trailer, then whatever they do is all right with me! The ships are beautifully rendered as is Alderaan's cityscape. The lightsabers look real and the combat professional. This group might be able to give ILM a run for its money in the near future. Thanks to the Jace Hall Show for showing The Old Republic community what a few individuals can do when inspired!
You can view both versions of the Hope cinematic trailer below. Enjoy!
Norri posted May 4, 12
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Author: Norri,  Belsavis,  BioWare,  Chiss,  Chiss Ascendency,  Coruscant,  Darth Malgus,  EA,  Electronic Arts,  Galactic Republic,  Hutt,  IC Report,  Janarus,  LucasArts,  Mandalorian,  Rakghoul,  RHN Report,  role-play,  Roleplay,  RP,  Saresh,  Sith,  Sith Empire,  Star Wars,  Star Wars The Old Republic,  Supreme Chancellor Janarus,  Supreme Chancellor Saresh,  SWTOR,  SWTOR-RP,  The Old Republic,  TOR,  Twi'lek,  Voices of the Republic,  Zabrak
In this week's Voices, there is a mixed bag of responses from you, the concerned galactic citizen! Our past four issues have dealt with some of the ideals which keep the Galactic Republic afloat: equality, openness of information, and the importance of liberty to an oppressed and tired people. To kick off our fifth publication of Voices of the Republic, let us reflect on the words sent back and forth by users in our fourth publication, Aliens, before we converse on this week's topic about the trials and tribulations of the freedom of Hyperspace lanes. HoloNet users of two vastly different ideologies had it out on our forum, as well as one very opinionated Chiss who saw it ample opportunity to plug the official and non official stance of the Chiss Ascendency. In the end, it seemed that all non-humans were well-respected in the Galactic Republic and the xenophobic tendencies in the Sith Empire was an agreed-upon fault.
Jenos posted Apr 14, 12
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Author: Evannok,  BioWare,  cinematic trailer,  competition,  contest,  contest site,  Darth,  Darth Malgus,  Darth Vader,  Deceived,  District of Columbia,  e-mail,  EA,  Electronic Arts,  email,  Empire,  figure,  flashpoint,  Force,  form,  life-size figure,  LucasArts,  Paul S. Kemp,  Republic,  Sideshow Collectible,  Sith,  Star Wars,  Star Wars The Old Republic,  SWTOR,  SWTOR-RP,  The Old Republic,  TOR,  trailer
So I think we can all agree that Darth Malgus is one of the more impressive Darths we've seen since Darth Vader. Anyone who has watched the trailers, read the book Deceived by Paul S. Kemp, and generally been able to play any of the Flashpoints on the Empire side could probably agree he's very imposing, if not downright scary. Well, now you (yes YOU!) can have a Darth Malgus of your very own! Sideshow Collectibles is holding a contest between now and May 11, 2012 for a life-sized figure of Darth Malgus (valued at nearly $6,000 USD). All you have to do is go to their contest site and fill out a form with your name, address, phone number and email. (NOTE: Make sure the e-mail you use is the same one that is registered to your Star Wars The Old Republic account!) At the end of the contest, a winner will be drawn randomly and notified by e-mail no later than May 14th, 2012. Now for the bad news. This contest is only open to United States residents (includes District of Columbia) who are at least 18 years of age and registered users of www.swtor.com. So here is the contest link again. Good luck and may the Force be with you!
Ganden posted Mar 20, 12
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Author: Ganden,  BioWare,  Darth Malgus,  Darth Vader,  EA,  Electronic Arts,  Emperor,  Galactic Empire,  Galactic Republic,  General Garza,  Janarus,  Jedi Order,  LucasArts,  Rebel Alliance,  role-play,  Roleplay,  RP,  Satele Shan,  Sith Empire,  Star Wars,  Star Wars The Old Republic,  Supreme Chancellor,  Supreme Chancellor Janarus,  SWTOR,  SWTOR-RP,  The Empire,  The Old Republic,  TOR
Original art by Diego Mourão and Gustavo Dorietto
Majority of people deal with people of a superior social and economic standing to them on a daily basis, whether it be through work, or at home dealing with parents and older siblings. In a work environment where an autocratic style of leadership is in existence, any direction given by a member of higher rank—as long as its in good faith of the job iteself—must be followed. Questioning or disobeying these directions can lead to disciplinary and managerial action. On the contrary, a workplace that adopts a diplomatic style of leadership, such as an office workplace with no clear rank or hierarchy structure, is a lot less strict in regards to directions given by those that hold managerial positions.
In today's Force Reflection, tell us what your character thinks of their leaders. Do they despise their bosses? Do they fear them? Perhaps your character couldn't be happier under the current leadership. Let us know in the comments section.
Kovani posted Feb 10, 12
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Agent,  antagonist,  anti-hero,  Author: Kovani,  BioWare,  character death,  character development,  Dark Side,  Darth Caedus,  Darth Malgus,  Darth Vader,  Datapad Notes,  death,  EA,  Electronic Arts,  Expanded Universe,  failure,  fall,  Grand Admiral Thrawn,  Imperial Agent,  injury,  is the best server on TOR,  Jacen Solo,  Jedi,  Jedi Knight,  kill,  Lord Adraas,  LucasArts,  maim,  nice work tom brady,  plot,  redemption,  role-play,  Roleplay,  RP,  Ryger,  sacrifice,  Sebaya,  Sith,  Sith Inquisitor,  Sriin,  Star Wars,  Star Wars The Old Republic,  SWTOR,  SWTOR-RP,  The Old Republic,  TOR,  unexpected roleplay,  villain,  villains

How often do we see someone cause misery for the sole sake of making others miserable? Rarely, I'd say. With the exception of people like Tom Brady (go Giants), the vast majority of people are human beings, and I, personally, believe that we're all good people. That said, people don't get on with each other all the time, and some more than others. We have people we don't like, people who aggravate us. We have our villains, and they're a sad, if unchanging, part of life. In roleplay, it's the same – can you imagine an Old Republic without the crackling, forboding voice of Darth Malgus? The problem with creating a villain, however, is that quite often they can antagonize players just as much as a character, and when this happens, roleplay falters. In this Datapad Notes, we'll be exploring the ways that players can create memorable villains without antagonizing others. Do you play a character that irritates, attacks, or doesn't always do what their faction expects? They can be a Jedi Knight, irritatingly superior with harsh morals that often aggravate the people they work with. Perhaps they're an Imperial Agent, willing to side with the enemy to ensure that the greater good survives. Or, alternately, they could be a Sith Inquisitor, determined to make the Republic fall to its knees, so the galaxy can, once again, know true order. If you do, good work. Hopefully, you haven't run into the problems that come with creating an antagonist, counterpart, anti-hero, villain. If you have, perhaps this will help you work on keeping people interested out-of-character, or improve your character. We'll be discussing how a villain can contribute to roleplay, the importance of backstory in making a character, and we'll also touch on how to handle the delicate inticracies between players and characters, and how to keep them happy. Buckle up, folks, and get ready to fall to the Dark Side.
Ganden posted Feb 1, 12
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Author: Ganden,  BioWare,  Darth Malgus,  Darth Sidious,  Darth Vader,  EA,  Electronic Arts,  Eleena,  Eleena Daru,  Force Reflection,  LucasArts,  Luke Skywalker,  Padme,  Padme Amidala,  role-play,  Roleplay,  RP,  Shmi,  Shmi Skywalker,  Star Wars,  Star Wars The Old Republic,  SWTOR,  SWTOR-RP,  The Archives,  The Old Republic,  TOR

We all have our weaknesses. Is it that you fail to resist the undeniable urge to eat that chocolate bar that has been staring at you all day? Or perhaps it something more extreme, such as a lust for power? There are numerous characters from Star Wars that can relate to that. Darth Vader lusted the power to stop those he loved from dying, and bringing back those he had already lost. Darth Sidious consummated the power to rule the known galaxy, even though it saw his eventual downfall. Literally.
You can be the strongest and most powerful being that anyone has ever seen, however there is always something that rips you from that pedestal. Darth Malgus believed that his true potential was being deterred by his love for Eleena. Darth Vader's fall to the dark side of the force was heavily influenced by his love for his mother Shmi, and his beloved Padmé, both of which perished, causing Vader to be fueled by nothing but raw rage and hatred. Darth Sidious was told by Luke Skywalker that his overconfidence was his weakness, causing Sidious to rebut by telling Luke that his weakness was his faith in his friends.
Today's Force Reflection has been made pretty clear. What is your character's weakness? Does your weakness trigger a particular emotion or memory? Share your answers and ideas in the comments section.
Sebaya Keto posted Dec 7, 11
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Amaranth,  Author: Sebaya Keto,  Bielduwyn,  BioWare,  Bounty Hunter,  Coruscant,  Daren Mar,  Darth Malgus,  Empire Strikes Back,  Han Solo,  Jedi,  Jedi Knight,  Korriban,  LARP,  Mandalorian Blockade,  Overseer Harkun,  role-play,  Roleplay,  RP,  Satele Shan,  Sendra,  Shinzar Durile,  Sith,  Sith Inquisitor,  Smuggler,  Star Wars,  Star Wars Galaxies,  Star Wars The Old Republic,  SWTOR,  SWTOR-RP,  The Darker Side of Life,  The Old Republic,  TOR,  Xzenivar
When you think about a BioWare game, the first thing that comes to mind is usually its story. The Old Republic is no different. It has been touting as adding a new fourth pillar to the MMO genre – story. But is the addition of a story for our characters really a good thing for roleplayers? In this week's The Darker Side of Life, we dig into the issue, and using your responses try to find a measure of understanding in the chaos.
Most of you reading this have played TOR's beta already, so you've had a chance to see the class stories in action. Don't worry, nothing will be spoiled for you. Snape kills Revan. The stories themselves though have gotten a lot of attention. They're fun, and for the most part on par with something you would expect the folks at BioWare to have written. While that may be great for the game's success, how many Bounty Hunters are going to win the Great Hunt? How many Jedi Knights can be Orgus Din's apprentice at once?
In one of the first issues of The Darker Side of Life we discussed the use of companions in roleplay and ran into some very similar problems. In the end the consensus seemed to be you could always use them as extras, different characters, or just not at all. In the same way we've seen Sith Inquisitors offer up different backstories as to why they were enslaved, but will it be enough to differentiate them from the pack? Can you really build a strong character off the class story? Can you add a planet to The Old Republic? Read on and we'll find out
Amaranth posted Dec 1, 11
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BioWare,  Cold War,  Dark Council,  Darth Jadus,  Darth Malgus,  Dromund Kaas,  EA,  Electronic Arts,  Grand Moff Kilran,  Great Galactic War,  HoloNet,  LucasArts,  role-play,  Roleplay,  RP,  Sith,  Sith Themed Week,  Star Wars,  Star Wars The Old Republic,  SWTOR,  SWTOR-RP,  The Old Republic,  TOR
Darth Jadus is both a prominent and enigmatic figure. Not much is yet known about him but his mysteriousness and elusiveness both speak volumes about his character. Unlike one of his contemporaries, Darth Malgus, Jadus has not been seen in any trailers or images, save only for a HoloNet entry on The Old Republic's official site. But perhaps the lack of spotlight on Jadus isn't such a bad thing. After all, his character is one swathed in secret and shadow.Jadus is presumed to have been born on the Sith capital of Dromund Kaas. There are no records of who he was prior to adopting the name of Jadus, if that isn't his given name in the first place, or who his master was. What is known is that Jadus is of human descent, that he has a seat on the Dark Council and that he rose to "prominence" during the Great Galactic War and, later, the Cold War that followed. It is also known, or at least hinted at, that Jadus at one point had a daughter who would be his only known apprentice. However, true to her father, information on the daughter is almost nonexistent. He is also one of the most restrained members of the Sith; an extremely stark contrast to Sith as we know them. It is not even known what fuels him – anger, hatred, rage – as any and all of his emotions are contained within his mysterious being.
Ganden posted Nov 29, 11
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Alderaan,  Aryn Leneer,  Author: Ganden,  BioWare,  Coruscant,  Darth Jadus,  Darth Malgus,  Dromund Kaas,  EA,  Electronic Arts,  Eleena Daru,  Galactic Republic,  Grand Moff Kilran,  Jace Malcom,  Jedi,  Jedi Order,  Korriban,  LucasArts,  Republic,  role-play,  Roleplay,  RP,  Satele Shan,  Sith,  Sith Empire,  Sith Lord,  Sith Themed Week,  Star Wars,  Star Wars The Old Republic,  SWTOR,  SWTOR-RP,  The Old Republic,  TOR
For an Empire driven by a philosophy based on humanocentrism – placing humans above all other races – one of its most famous members in The Old Republic sure did have a soft spot for a female of a race usually seen as less than equal compared to the Empire's finest. Darth Malgus, Sith Lord and Commander of the Imperial Military, has been depicted in all three of BioWare's cinematic trailers for their upcoming Star Wars-themed MMO. Despite his success on the battlefield against the Republic's and Jedi Order's finest combatants, there is more to this character than meets the eye. Who was the romantic interest that caused a weakness in Darth Malgus that was almost exploited by a Jedi after the Sacking of Coruscant? What happened during his upbringing that gave way to his malevolent nature? And what about that face mask? All will be revealed in SWTOR-RP's focus on one of the more well known members of the Sith Empire; Darth Malgus.
Sebaya Keto posted Nov 2, 11
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Adlai,  Agent,  Author: Sebaya Keto,  Battle of Yavin,  Berdin Asteilard,  BioWare,  Boba Fett,  Bounty Hunter,  Clone Wars,  Darth Malgus,  Darth Vader,  Ewoks,  Force,  Galactic Civil War,  Jango Fett,  Jedi,  Knights of The Old Republic,  Mace Windu,  Mandalorian,  Obi-Wan Kenobi,  OddjobXL,  role-play,  Roleplay,  RP,  Scriptorum,  Siriin Knorei,  Sith,  Smuggler,  Solon Kanet,  Star Wars,  Star Wars Galaxies,  Star Wars The Old Republic,  SWTOR,  SWTOR-RP,  Teral,  The Darker Side of Life,  The Old Republic,  TOR,  Trooper,  Twitter,  Yospeck
Hello again everyone. In this week's edition of The Darker Side of Life we'll be discussing force sensitive and normal characters, and how they match up. In the movies, Jedi and Sith are always the heroes and villains, but does it have to be that way? Can a normal character be just as heroic or villainous in The Old Republic? We'll be diving into this issue using your responses from the Darker Side of Life thread, as well as discussing how the characters can interact with one another.
As the title image suggests, who would win in a fight; Darth Vader or Boba Fett? A few years ago everyone but the Mandalorian fanboys would have said Vader. The Old Republic however puts all of the classes on an equal footing. But can the force really be offset by kickass gear? We'll attempt to answer this as we dig through your responses.
The question really is how they match up in practice out in the roleplay world. Can a Sith Lord boss around a Bounty Hunter? How about a Jedi with Troopers? These sorts of questions have been all over the forum recently, and we'll be diving into them as well. The Old Republic's class stories are supposed to make all the classes heroic, but is this a good thing, or could it inflate egos too much, only to have them burst when dealing with players instead of NPCs? Read on and let us know what you think!
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