Jenos posted Tue at 12:00
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apprentices,  Author: Jenos,  BioWare,  Coruscant,  Dark Temple,  EA,  Electronic Arts,  Force Reflection,  Korriban,  LucasArts,  Ord Mantell,  role-play,  Roleplay,  RP,  ship,  Sith,  Smuggler,  Star Wars,  Star Wars The Old Republic,  SWTOR,  SWTOR-RP,  The Old Republic,  thief,  TOR
 Congratulations! You've received your ship either through hard-won efforts in the Dark Temple, stealing it from someone, reclaiming it from a thief or earning it from your superiors on Coruscant. Now your roleplay can actually begin, right? Right? How many of us wait to RP until we get a ship? I'll admit, the ship is pretty convenient (and sometimes necessary) for RP with friends or within your guild. But is it really essential for RP? Certainly we can RP without it, right? For example, a cadre of apprentices on Korriban break tradition and work together to fulfill their masters' designs. Perhaps a couple of Smugglers realize a split profit is better than none at all and work to clear out Ord Mantell of problems. The point is, the ship may be necessary for RP in certain ways, but one can always find way to do without it. Do you RP without your ship? If so, what sorts of things do you normally do? Post below and tell us all!
Norri posted Fri at 16:00
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Author: Norri,  Balmorran,  BioWare,  Bothan,  Coruscant,  Coruscant Security Forces,  EA,  Electronic Arts,  Galactic Republic,  HoloNet,  Hutt,  Hutt Cartel,  Imperial Moffs,  Ithorian,  LucasArts,  Moffs,  Old Galactic market,  Republic,  RHN Report,  Rodian,  role-play,  Roleplay,  RP,  Sith,  Sith Empire,  Star Wars,  Star Wars The Old Republic,  Supreme Chancellor Saresh,  SWTOR,  SWTOR-RP,  Taris,  The Old Republic,  TOR,  Voices of the Republic
Politics is always a hot-button topic. Some people become more ornery than a Reek in mating season while others hold fast to the stance of not caring until they're in shackles or being beaten by a vicious overlord. While the team at Republic HoloNet News discourages those with political opinions to resort to violence or to dissent, sometimes the only thing which encourages the bureaucratic process along is a big event like the Treaty of Coruscant or a violent rebellion like the one taking place on Corellia. Last week, Voices asked you, our favorite sentient, to voice your opinions on the current administration of your government. It didn't matter if you're from the Empire, Republic, or an independent system. Voices wanted to know. Let's see what you had to say!
Norri posted May 4, 12
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Author: Norri,  Belsavis,  BioWare,  Chiss,  Chiss Ascendency,  Coruscant,  Darth Malgus,  EA,  Electronic Arts,  Galactic Republic,  Hutt,  IC Report,  Janarus,  LucasArts,  Mandalorian,  Rakghoul,  RHN Report,  role-play,  Roleplay,  RP,  Saresh,  Sith,  Sith Empire,  Star Wars,  Star Wars The Old Republic,  Supreme Chancellor Janarus,  Supreme Chancellor Saresh,  SWTOR,  SWTOR-RP,  The Old Republic,  TOR,  Twi'lek,  Voices of the Republic,  Zabrak
In this week's Voices, there is a mixed bag of responses from you, the concerned galactic citizen! Our past four issues have dealt with some of the ideals which keep the Galactic Republic afloat: equality, openness of information, and the importance of liberty to an oppressed and tired people. To kick off our fifth publication of Voices of the Republic, let us reflect on the words sent back and forth by users in our fourth publication, Aliens, before we converse on this week's topic about the trials and tribulations of the freedom of Hyperspace lanes. HoloNet users of two vastly different ideologies had it out on our forum, as well as one very opinionated Chiss who saw it ample opportunity to plug the official and non official stance of the Chiss Ascendency. In the end, it seemed that all non-humans were well-respected in the Galactic Republic and the xenophobic tendencies in the Sith Empire was an agreed-upon fault.
Norri posted Apr 20, 12
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Aeten II,  Author: Norri,  BioWare,  Coruscant,  Diab Duin,  Duros,  EA,  Electronic Arts,  Galactic Republic,  Governor Saresh,  IC Report,  LucasArts,  Rakghoul,  RHN Report,  role-play,  Roleplay,  RP,  Sarkhai,  Star Wars,  Star Wars The Old Republic,  SWTOR,  SWTOR-RP,  The Old Republic,  TOR,  Twi'lek,  Voices of the Republic
The news of the Rakghoul plague is finally setting in. Over a dozen worlds have reported cases and the Republic Containment Bureau is being slowly stretched to its limits. For many of us who sit in our homes and drink our tea, it seems like it's a universe away. How could something so lethal touch us? It's a big question, and one that never really has an answer. Truth be told, the most recent inflow of statements and comments about
the Rakghoul plague outbreak has overwhelmed every major news
publication. Yesterday, Galactic Action News imbedded
a reporter in an RCB containment unit on Tatooine. The footage of this
action was streamed, live, from their HoloNet site. Within minutes it
was overwhelmed by traffic and the entire net-site is still down as of
this afternoon.
Norri posted Apr 17, 12
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Author: Norri,  Balmorra,  BioWare,  CBNS,  Coruscant,  EA,  Electronic Arts,  IC Report,  INN,  LucasArts,  Rakghoul,  RHN report,  role-play,  Roleplay,  RP,  Sobrik,  Star Wars,  Star Wars The Old Republic,  SWTOR,  SWTOR-RP,  Tatooine,  The Old Republic,  TOR,  Voices of the Republic
Last week's article on the current status of Balmorra drew a lot of ire from those outside the Galactic Republic. Imperial lackeys and Sith mind slaves alike expressed their displeasure and outrage at our 'propaganda' which was nothing more than individual citizen opinion and facts put forward by us. Like it or not, Empire, Sobrik is going to be free and run by a democratically elected leader soon. After all, we have BlasTech's very own Amaare Margolis, Treasure Hunter Extraordinaire supporting the people of Balmorra. Not a government, but the people and their ideals! This week's topic was one which needed attention. Throughout the history of galactic politics and colonization, the planet Tatooine has always been brought up for one reason oe another. Sometimes it was repopulated for swoop racing, other times by a group of criminals who wanted a safe haven from law and a good place to gamble; or big game hunters who wanted to hunt the elusive desert Krayt Dragon or the brutal Hulak Wraid. But why in the name of the Republic would our government—or the Sith Empire—want to invest in this dustbowl? Why would Sith Lords, spies, Republic soldiers, and Jedi all run off to some backwater planet with two major settlements which have always been run down little dumps? That's what Voices of the Republic asked earlier this weekend. Let's see what the galaxy has to say!
Norri posted Apr 10, 12
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Author: Norri,  BioWare,  Codex Entry,  Core Worlds,  Coruscant,  EA,  Electronic Arts,  Galactic Republic,  IC Report,  LucasArts,  RHN Report,  role-play,  Roleplay,  RP,  Salky Hound,  Star Wars,  Star Wars The Old Republic,  SWTOR,  SWTOR-RP,  The Old Republic,  TOR
Is it possible to make the perfect warrior? This is the question that has been asked many times since the origin of life, and for a team of intrepid biological engineers brought together by the Galactic Republic, it was the question they had hoped to answer after several millenia and debate. The Salky Hound is certainly not the first of engineered beings to come to popularity, but it is both the most used and the most widespread amongst the galaxy's stars. Designed by "some of the brightest minds" the universe had to offer, the Salky Hound is a miracle melding of modern minds and technology. One of the scientists from the team, Doctor Suruni Colum, offered his words in an interview with the RHN Biolife Report team. " The Salky Hound is the pride and joy of the people who created it. When the Republic recalled the Salky we refused to accept our precious creation to be destroyed." Recently declassified files from the Republic military's research and development team have exposed that the Salky hound was originally an experiment deemed too high risk and cost to continue. The plan from the scientist's superiors was to destroy every specimen and start from scratch.
Sebaya Keto posted Mar 28, 12
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Author: Sebaya Keto,  BioWare,  Coruscant,  DSoL,  EA,  Electronic Arts,  Hero Engine,  Kaas City,  LucasArts,  Mass Effect 3,  role-play,  Roleplay,  RP,  Star Wars,  Star Wars The Old Republic,  SWTOR,  SWTOR-RP,  The Darker Side of Life,  The Old Republic,  TOR,  World of Warcraft,  WoW
Last week was a bit of a kerfuffle between craziness in my life and that of our editor. You may have noticed The Darker Side of Life didn't get on the front page until Friday. Not really the end of the world, but I did feel it was too late in the week to gather a set of responses for the next topic in time. Therefore, I'm going to do things a bit differently this week. Instead of the usual gathering and analyzing responses on a certain topic, I'm going to talk on roleplay in The Old Republic in a more general sense and bring up some of the things that have been bugging me lately.
Where are we now, and where is the roleplay community going? Does our community have what it takes to survive for years to come? This is the sort of thing I'll be talking about in today's article. Hopefully we can look back on some of these things a few years from now and laugh. For now though, join me in a very special edition of The Darker Side of Life where I spew out all my thoughts on RP in TOR out onto the page, and we'll see what comes of it. It should be interesting, and I've already taken to calling the first piece of it, "You are all spoiled brats."
Ganden posted Mar 13, 12
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Author: Ganden,  BioWare,  Coruscant,  EA,  Electronic Arts,  LucasArts,  Nar Shaddaa,  Norri,  Republic HoloNet Story,  RHS,  role-play,  Roleplay,  RP,  Staff Spotlight,  Star Wars,  Star Wars The Old Republic,  SWTOR,  SWTOR-RP,  The Old Republic,  TOR
How often do you read through the articles on the front page of SWTOR-RP? Do you pay attention to the minor details, including the article tags and external links? How about the author? Over the last few months, the staff at SWTOR-RP have been working to bring The Old Republic's stories to life, here on our very own front page. Though it may not be overly obvious, certain aspects of our in-character articles may cause the light bulbs in your heads to light up with a "ding!"
One particular Reporter has brought you the planetary stories from Coruscant and Nar Shaddaa, as well as publishing the endeavours of a man in touch with the galaxy's fauna. He has worked with the site for quite some time, and we hope to see his Republic HoloNet Story reports for many days to come.
Read on to discover that there's more to writing an in-character article than simply translating cutscenes into words, starring SWTOR-RP Reporter, Norri.
Norri posted Mar 12, 12
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Author: Norri,  BioWare,  Coruscant,  EA,  Electronic Arts,  Evocii,  IC Report,  Kintan Kings,  LucasArts,  Nar Shaddaa,  Nikto,  RHS Exclusive,  RHS Report,  role-play,  Roleplay,  RP,  Star Wars,  Star Wars The Old Republic,  SWTOR,  SWTOR-RP,  The Old Republic,  TOR
Nar Shaddaa has been credited as ground zero for trillions of diseases, both medicinally and socially. Greed, sickness, and poverty litter the Smuggler's Moon like pock marks, the potential glitz and glam of the casinos and cantinas lost in the shuffle of death, intrigue of the Hutts and violent thugs. Yet, for the planet's location and excessive economic importance, the Empire and the Galactic Republic have a major claim in the world's affairs. To this duty the Senate assigned Ambassador Averdon. The human man had been known to broker tough deals with neutral parties in the past, his career spanning before the Treaty was even signed, often leading to complete evacuations of worlds before Imperials even showed up, leaving minor strategic assets void of resources or people to exploit.
Ganden posted Mar 2, 12
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A Long Time Ago,  Author: Ganden,  Beltane,  BioWare,  Coruscant,  Datapad Notes,  Dromund Kaas,  EA,  Electronic Arts,  Escaping the Cantina,  GigasFist,  Lord Adraas,  LucasArts,  Month In Review,  Nar Shaddaa,  role-play,  Roleplay,  RP,  Star Wars,  Star Wars The Old Republic,  SWTOR,  SWTOR-RP,  The Darker Side of Life,  The Old Republic,  TOR,  TOROZ
Leap month in now behind us. We may have leapt past a few days of the month, but one thing we didn't surpass was some great reading content from the front page of SWTOR-RP. With brand new columns from the new additions to the Reporting team, to Flashpoint and story progression in-character articles, the readers definitely had more than their fair share of TOR-based reading material. The Darker Side of Life column by Sebaya Keto continued to cover the controversial topics of roleplay, whilst Centerfire's Escaping the Cantina made its debut alongside Kovani's Datapad Notes and Tenebras' A Long Time Ago.
In the earliest days of February, I took the time to make some new acquaintances in the SWTOR Fansite industry by going on board with the TOROZ podcast, Flashpoint: McGherkinsquirters and Roleplaying. We talked about Patch 1.1, Kate Beckinsale's ability to wear tight clothing, and shared some random Aussie banter. David Holloway and his team at TOROZ are definitely a great bunch of guys, so be sure to head on over and check them out—especially if you're Australia.
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