In a war-torn universe where conflict and battles are aplenty, your choice of weapon could be the deciding factor between life and death. Of course, your choice of weapon depends predominantly on your background and skill set.
This is a question we've asked before, but a bit of juxtaposition from time to time is a good thing. What we'd like to know today is what your character from The Old Republic chooses as their aide, their savior, their weapon of choice. Are they happy with a good blaster at their side, or do they prefer a weapon of a more civilised age? As always, hit our comments section with your answers!
"Music gives a soul to the universe, wings to the mind, flight to the imagination and life to everything.”
Assumption: most of us are here because we're fans of Star Wars. The story and its characters sucks us in and here we find an escape from reality as we immerse ourselves into a rich and vivid virtual reality of the universe we've grown to love.
But what good is that universe if it lacks one thing that gives it life, gives it meaning? Without its music, Star Wars wouldn't be the same. The music in the Star Wars films and games gives it life and soul. It engages our emotions.
In roleplay, it is no different. Though we may roleplay in silence most of the time (except for that not-so-awesome cantina music), imagine the difference it would make to hear the sounds of John Williams as you begin to incite your enemy, as you draw your weapon and start an all-out cantina brawl with countless Treeks flinging stones across the room. Though this might sound a little silly (but super fun), music enhances the feel of that scene tenfold.
In today's Friday Focus, we'd like to know how imperative the music of Star Wars is to your gaming, your roleplaying and your storytelling, both solo and with friends. Does it change your mood? Does it affect the way you feel? I have no doubt it does, but pop your thoughts into the comments section below!
It's probably same to presume that in the Star Wars universe, Force sensitives are the eternal FOTM. In other non-gamer words, they're the most powerful beings in the galaxy. In all the eras of the Star Wars saga, we're exposed to heroes and villains of all types, but the ones that stand out the most and do the most good or damage are the ones with the Force as their ally, be it dark or light. There are very few instances where non-Force sensitives have celebrated victoriously over their fallen Force sensitive opponents.
In The Old Republic, we're told that our characters in their chosen classes are the best of the best. This statement is true for both Force and non-Force sensitives. Troopers, smugglers, agents and bounty hunters are supposedly just as powerful as their saber-wielding counterparts. But is that really the case? Can a character without the aid of the Force triumph over someone who does?
In today's Force Reflection, tell us whether or not your character could kick the booty of a Force wielder. Of course, we'd like to know why and how. So get to it, and flood the comments box with your ideas!
Who are the most powerful and fearsome beings in the Star Wars universe? It's a topic that's open to saber-swinging and blaster-firing debate as the fantasy universe we know and love is full of heroes and villains that are, in our eyes, practically god-like.
Sith use the mystical-yet-corrupted dark side of the Force, making them a power to be reckoned with. Jedi also use the Force, but it's not as dark and gloomy. With the Force as their ally, these magical beings are capable of causing absolute havoc to the universe, just as we've seen in the many eras of Star Wars lore.
But is the Force the be-all and end-all? Are there beings out there capable of greatness without the use of the Force? I bet you Boba Fett has something to say about that! Which of course leads to today's topic.
Bounty hunters are also capable of greatness, or chaos, depending on how you look at it. However, is being a bounty hunter just about taking and completing a contract? Is there a hunter's code, just like the Sith and Jedi code? Are there rules, regulations, an organisation to regulate the hunters? That's today's topic. Tell us what it means to you to be a bounty hunter in the Star Wars universe.
In case you've forgotten or your vision has become clouded by the dark side of the Force, I'm going to remind you that there are eighteen planets--plus the other smaller worlds--available for exploration in The Old Republic. It is by far the largest and most detailed virtual representation of the galaxy far faraway that we adore more than our wives, husbands, children and pets.
Each planet has its own design, its own feel and its own story. They each offer players an opportunity greater than just exploration. They offer the possibility for players to create their own scenes, their own stories, their own roleplay.
Want to be a tree-hugging Jedi hippy? Hang out on Tython. Want to be an eskimo? You have Hoth. Want to be a spice-addicted gambler? Nar Shaddaa will make you feel right at home.
Today's Friday Focus asks: which planet is best for roleplay? Let us know your answer and reason in the comments below.
We all have enemies. Life would be kind of boring if it wasn't for a little unhealthy competition, right? Our enemies take the form of people who are awfully jealous of us but could never admit it. Because they're incapable of ever achieving your level of success or happiness, they try to lower you to their bottomless pit of self-loathing and disgust. Call is basic psychology. On the other hand, perhaps your enemy is someone who beats you at every turn, being one step ahead of you every time. Your enemies could be those close to you, without you even realising. In most cases, however, your enemies are pretty apparent, as they make your life a living hell.
Today's Friday Focus is a character building exercise, something which we like to do often. It is no doubt that our characters would have enemies, whether it be someone from their past or a current adversary who causes your character much grief. Let us know in the comments section who your character's greatest enemy is, whether it be an individual, an organisation or an entire faction. We don't like to be haters here at SWTOR-RP, but lets be real: this is Star Wars, and as roleplayers, we thrive for conflict.
Peace, justice and a sense of order are imperative in the hopes of living in a crime free society. Our streets are packed full of criminals, gangs and petty low-lives who don't know right from wrong. To counteract these groups of people, there are forces and services that act in the name of the law to ensure that our communities are safe. It is not an easy role as crime never sleeps. The police and defence forces around the globe are the two main groups that put their lives on the line, serving and protecting its people. Without these groups and a judicial system, we'd be living in anarchy.
There are countless films and other forms of media based on the world's police and defence forces. There are far too many to name. Star Wars, however, brings new meaning to defenders of peace and justice. Call them real life monks with special powers, if you will. Of course, we're talking about the Jedi from the Jedi Order. Their role in Star Wars is to the maintain peace and justice around the galaxy. Not an easy gig as there are thousands upon thousands of systems that require aid on a daily basis. They serve the Republic, just as we've seen in the prequels, the post-Galactic Empire era, but most importantly, in the era of The Old Republic.
In today's Friday Focus, tell us how important the Jedi Order is to you. How important is the Jedi Order to your character for The Old Republic? What influence has it had on your character choice? How important is the Jedi Order to the Star Wars story and roleplay? Pop your thoughts into the comments section, and may be the force be with you all!
Would it be an incorrect generalisation to say that everybody eventually chooses a side? Regardless of whether or not you claim independence, in most cases your actions generally tend to assist one particular side in a two-faction battle. Playing the mediator is not a fun gig. How much slack can you take from either side before eventually giving in, either calling it quits or choosing your allegiance? Before doing so, you need to ask yourself the question as to which side will benefit you. You can take it a step further and ask yourself which is the lesser of two evils.
If we ask ourselves from these questions from the point of view of the many Star Wars characters, we'd get a bunch of different answers. Jango Fett benefits from a substantial amount of wealth from the cloning campaign on Kamino. Money isn't everything though. All the money in the world cannot stop a clean decapitation from a lightsaber. The Jedi set their allegiance with the Jedi Order, swearing to maintain peace and uphold justice on behalf of the Galactic Republic, but for many Jedi, this just isn't fitting. How many have veered from the path of light, steering themselves towards the dark side of the Force? There isn't much of an in-between, as there are only few Grey Jedi that ever existed in the history of Star Wars.
In The Old Republic, we're forced to set our allegiance to either the Republic or Sith Empire. However, there are those that have chosen one of the two factions only for class selection, in hopes of maintaining an independent point of view. But really, who are you kidding? You're going to eventually work for either side, depending on which faction offers you a better reward, right? For today's Friday Focus, tell us what factors determined your choice of faction. What is it about the Galactic Republic or Sith Empire that is so alluring? Chuck your thoughts into the comments section.
Sometimes we're capable of some very remarkable and heroic deeds. Whether it be part of your job description or something that happens in the heat of the moment, your actions may be seen by others as courageous and epic. Police Officers, Fire Fighters, Paramedics, Medical Staff and Military Personnel are just a few examples of people who put their own lives at risk to protect others, as well as displaying gallantry. However, any ordinary individual is more than capable of such an act. People can surprise themselves and others by mustering the strength to achieve greatness in the face of fear.
What good would a character be in Star Wars if they'd never accomplished anything remarkable or heroic? Luke Skywalker would not have been as interesting if he hadn't achieved some of the remarkable things he'd done, such as blowing up the Death Star, defeating the Emperor or making out with his sister. Hmm, no; that was awkward. As roleplayers, our characters for The Old Republic will need a story. It is the foundation of roleplaying and without a story, we'd be regular players exchanging words and slander without purpose.
What we'd like to know in today's Friday Focus is what your character for the The Old Republic has done that can be considered remarkable or heroic. Has your character defeated an impossible enemy? Perhaps a decision they've made has saved -- or if you're playing the devil's advocate, killed -- thousands of people? Or maybe they've destroyed a Jedi Temple? No, scrap that, unless you want to be shunned for roleplayer elites. Lacking a story to tell? Here's another opportunity to add to your character's history. Get creative people and post your stories in the comments section.