Ganden posted Dec 30, 11
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Archive Week,  Author: Ganden,  BioWare,  Chewbacca,  EA,  Electronic Arts,  Ewok,  Fate of the Galaxy,  Force Reflection,  Jawa,  LucasArts,  role-play,  Roleplay,  RP,  Species,  Star Wars,  Star Wars The Old Republic,  SWTOR,  SWTOR-RP,  The Old Republic,  TOR,  Wookiee
The Star Wars universe is an extremely populated place. There are countless species of varying sizes, colours and smells. These species have been depicted in all kinds of media, from the movies, comics, television series, as well as detailed descriptions from the novels. Some have been made famous by particular characters. Chewbacca represented the Wookiees throughout the movies where his story continued in to the Expanded Universe in the novels. On the opposite end of the size scale, Ewoks and Jawas have made appearances across the board through different media, with Jawas making a debut in one of The Old Republic's trailers, Fate of the Galaxy.
In this Force Reflection, the question is simple. What is your favourite species in the entire Star Wars universe? There are no restrictions to the question, so your answer can be of a sentient or non-sentient species. Post your answer in the comments section.
[Originally posted by Ganden]
Ganden posted Dec 29, 11
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Archive Week,  Author: Tziena,  BioWare,  Character Development,  Dialog,  Dialog Wheel,  EA,  Electronic Arts,  Force Reflection,  LucasArts,  role-play,  Roleplay,  Star Wars,  Star Wars The Old Republic,  SWTOR,  SWTOR-RP,  The Old Republic,  TOR

We know that story is a huge draw of BioWare games. It's even in the company mission statement to make the most immersing roleplay games possible. The dialogue wheel is BioWare's real claim to fame. We always know that the paragon choice is at the top; the neutral one is in the middle; and the renegade answer is at the bottom. These choices are the driving force behind BioWare's immersion. They make the game feel more personal.
We all want Star Wars: The Old Republic to feel like our own personal story. However, journalists and fans alike question just how unique the individual player story is going to be. The journalist from PC Gamer UK pointed out that during the Bounty Hunter story, Nem'ro the Hutt could only champion one person in the Great Hunt, but obviously thousands of players are going to play out that storyline.
So here's the question for the day: Are you going to use that storyline to help develop your character? In other words, will your dialogue choices stick? Let us know why or why not in the comments below.
[Originally posted by Tziena]
Ganden posted Dec 28, 11
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Archive Week,  Author: Sebaya Keto,  BioWare,  EA,  Electronic Arts,  Force Reflection,  LucasArts,  role-play,  Roleplay,  RP,  Smuggler,  Smuggling,  Star Wars,  Star Wars The Old Republic,  SWTOR,  SWTOR-RP,  The Old Republic,  TOR
Smuggling is a time honored tradition in the Star Wars universe. The iconic Millennium Falcon was a smuggling ship, and that business was what got Han Solo used as a decoration on Jabba's wall. In Star Wars: The Old Republic, smuggling is everywhere. In a warzone, supplies are scarce, and anyone that can deliver the goods can almost name her price. In fact, the smugglers that kept the Republic going during the Mandalorian Wars are still fresh in the galaxy's memory.
So, our question for today is, do you plan to participate in smuggling one way or another? That's not just for people of the Smuggler class, anyone can buy smuggled goods. How do you see it as affecting the overall culture and environment of roleplay in The Old Republic? What sort of goods would your character be willing to pay for? Anything can be smuggled, from spice to little geisha dolls!
[Originally posted by Sebaya Keto]
Ganden posted Dec 27, 11
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Archive Week,  Author: Ganden,  BioWare,  EA,  Electronic Arts,  Force Reflection,  Galactic Republic,  LucasArts,  Republic,  role-play,  Roleplay,  Sith,  Sith Empire,  Star Wars,  Star Wars The Old Republic,  SWTOR,  SWTOR-RP,  The Old Republic,  TOR

One of the biggest decisions a player has to make in an MMO is which side to support. In most games, we have two opposing factions -- the "goodies" and "baddies." MMOs usually give you the option, with Star Wars Galaxies a fine example, offering players the opportunity to play as a member of the Rebel Alliance or the Galactic Empire. Single player games sometimes rob players of that choice, however BioWare make no mistake in their upcoming game, The Old Republic, granting players with the ultimate choice of supporting the two major factions from the game's era. In this edition of Force Reflection, the question is simple. Which faction are you going to join? The Galactic Republic, or the Sith Empire? Classes have already been covered in a previous Force Reflection, so all we're interested in is your reasoning for choosing either side. It could simply be that you prefer to channel your anger rather than acting in a state of serenity, or it could be much deeper than that. Let us know why you prefer either faction in the comments section.
[Originally posted by Ganden]
Ganden posted Dec 26, 11
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Archive Week,  Author: Ganden,  Author: Tziena,  BioWare,  Character Development,  Class,  Classes,  EA,  Electronic Arts,  Force Reflection,  LucasArts,  role-play,  Roleplay,  RP,  Star Wars,  Star Wars The Old Republic,  SWTOR,  SWTOR-RP,  The Old Republic,  TOR
Here at SWTOR-RP, we've had countless Force Reflection's pass through the front page. The very first Reflection was posted in April of 2011, and we've had one every weekday since. You do the math, but the numbers for the amount of Force Reflection questions we've asked the community would be up in the hundreds. In honour of our earliest days since the move to Enjin, we're kicking off Archive Week. We'll be pulling out some of the earliest questions ever asked to our community members. And to kick it off, here is the very first Force Reflection ever posted. Throughout the duration of Archive Week, be sure to let us know if any of your ideas and thoughts have changed since these early questions. Enjoy!
Part of what we would like to do for you on this site is to help you improve or at least think about your roleplay, perhaps in ways you have never considered. Today, we are starting a daily devotion, if you will, that hopefully gets you thinking a bit about what you are going to do in Star Wars: The Old Republic. We call this Force Reflection. We will cover everything from characters, classes, other roleplaying games, to lore -- whatever gets you thinking.
Today's question is rather simple on the surface, but there is some complexity to it. We want to know which class best suits your character? There are many factors to consider, some of which have not been revealed yet. However, we do know enough to at least get you thinking in the right direction.
In the comments below, let us know which class you're going to play for which character, and let us know why you have chosen to go that direction.
[Originally posted by Tziena]
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