Norri posted Fri at 16:00
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Author: Norri,  Balmorran,  BioWare,  Bothan,  Coruscant,  Coruscant Security Forces,  EA,  Electronic Arts,  Galactic Republic,  HoloNet,  Hutt,  Hutt Cartel,  Imperial Moffs,  Ithorian,  LucasArts,  Moffs,  Old Galactic market,  Republic,  RHN Report,  Rodian,  role-play,  Roleplay,  RP,  Sith,  Sith Empire,  Star Wars,  Star Wars The Old Republic,  Supreme Chancellor Saresh,  SWTOR,  SWTOR-RP,  Taris,  The Old Republic,  TOR,  Voices of the Republic
Politics is always a hot-button topic. Some people become more ornery than a Reek in mating season while others hold fast to the stance of not caring until they're in shackles or being beaten by a vicious overlord. While the team at Republic HoloNet News discourages those with political opinions to resort to violence or to dissent, sometimes the only thing which encourages the bureaucratic process along is a big event like the Treaty of Coruscant or a violent rebellion like the one taking place on Corellia. Last week, Voices asked you, our favorite sentient, to voice your opinions on the current administration of your government. It didn't matter if you're from the Empire, Republic, or an independent system. Voices wanted to know. Let's see what you had to say!
Mai Cash posted Fri at 12:00
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Jango Fett,  Stormtrooper,  Author: Mai Cash,  BioWare,  EA,  Electronic Arts,  Force Reflection,  LucasArts,  role-play,  Roleplay,  RP,  Star Wars,  Star Wars The Old Republic,  SWTOR,  SWTOR-RP,  The Old Republic,  TOR
Once upon a time, there was a Stormtrooper who could not make clearance on a blast door. Years later, his predecessor Jango Fett seems to have had the same problem. Simple decisions can create storyline alterations. As we roleplay our characters, we think we know them inside and out. We believe we know everything about them: their backgrounds; their likes and dislikes; perhaps even smaller details such as the meals they’ve recently eaten, and other such things. Roleplay, as it stands, is a fluid thing, and we do not have control over every aspect of it. While we normally tend to pay attention to the grand sweeping decisions made in storylines, there are sometimes off-handed remarks that can change a character forever.
Take for example a situation wherein a well developed character is walking through an Orbital Station with a long standing comrade in arms. Their comrade in arms asks them where they got the scar they’ve had on their face since character creation. Was this a conscious decision by you, the player? Have you, the player, given it much thought? Suddenly a decision must be made, story must come to pass, events must be conjured out of thin air to be presented to the other player as a response. While you, the player, can have your well developed character simply ignore the request for information, the seed has been planted, "Where did this scar come from?”
Other off handed remarks can change a character’s marital status, can leave a character missing appendages, can render a character with additional implants, leave a character without a ship, etc. The apparent small decisions we make in the course of conversation can have large impact on the course of our character’s development.
This Force Reflection asks, have you ever altered a character concept in the course of roleplay? Have you ever made edits to a character’s background in the course of conversation? Or vice versa?
Ganden posted May 10, 12
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Author: Ganden,  BioWare,  Bounty Hunter,  EA,  Electronic Arts,  Galactic Republic,  Hutt,  Lord Ieldis,  LucasArts,  Member Spotlight,  Nar Shaddaa,  Republic,  role-play,  Roleplay,  RP,  Sith Empire,  Sorrik,  Star Wars,  Star Wars The Old Republic,  SWTOR,  SWTOR-RP,  The Old Republic,  TOR
Members of SWTOR-RP come in many shapes and sizes, and no, I'm not making reference to physicality. Our members comprise of casual users who log in from time to time; forum-dwellers whose main activity is lurking about and posting on the forums; creative-critters who create wiki articles and journal and story entries; and finally we have the lurker. The latter group can be compared to a night owl: they browse the forums and articles on the front page, though they hardly ever make themselves known.
One such individual who falls into the "lurker" category is Sorrik. As a Bounty Hunter on the roleplaying server Lord Ieldis and a member of SWTOR-RP, Sorrik is looking to learn the ways of RP by finding like-minded players and possibly a guild to join. However, if your vocabulary consists only of words such as GTFO, LMFAO, and n00b, look no further. Your kind is not wanted here. You're either too young to understand the concepts of RP and probably don't know what I mean when I say, "You are what you eat," or you just never hit puberty and still think that the Easter Bunny actually lays its eggs. For the rest of you (and I hope by that I mean all of you), continue reading as we get to know Sorrik in this Member Spotlight.
Holland posted May 10, 12
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Author: Holland,  BioWare,  Credits,  EA,  Electronic Arts,  Force Reflection,  LucasArts,  role-play,  Roleplay,  RP,  Star Wars,  Star Wars The Old Republic,  SWTOR,  SWTOR-RP,  The Old Republic,  TOR
Many quests in The Old Republic give dialogue options that allow the player to chose between accepting no credits for completing a mission, graciously accepting what is offered, or demanding more credits for whatever service was given. Thus, we all come to that decision of whether or not we should be the valiant, humble hero who accepts nothing for his service, the grateful worker who doesn't ask for credits but is happy to accept them if offered, or the greedy con artist who wants everything he can get. Thus, the topic for today's Force Reflection is: how does your character react when given a choice about the number of credits received for completing a quest? Now, don't let this question get tangled up in the morality web, either. Just because a character is 'good' does not necessarily mean that he will turn down credits when offered. My own gunslinger Holland may be a good person deep down, and typically makes light side dialogue options, he is still careful to always make sure that a quest is going to pay him before he even sets out on it, and never turns down credits when they are offered. It has nothing to do with his moral sense, but is more a part of his character quirk of always looking out for his own well-being, and never turning down credits when they are offered because he never knows when he may get more having an unstable career. Though demanding everything that a refugee family owns in return to bringing their lost daughter back may qualify as a reflection upon a character's moral fibre... So when presented with the option, how does your character react? Do they always check first whether or not they are being paid, or are they willing to do quests simply because they want to help someone? Or is it entirely dependent upon the situation or the person on the other end of the conversation? Do you think this reflects upon your character's morality, or simply upon their personality?
Norri posted May 9, 12
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Author: Norri,  BioWare,  Codex Entry,  Dromund Kaas,  EA,  Electronic Arts,  Gundark,  IC Report,  Jurgoran,  LucasArts,  RHN Report,  role-play,  Roleplay,  RP,  Sith,  Star Wars,  Star Wars The Old Republic,  SWTOR,  SWTOR-RP,  The Old Republic,  TOR
 In the harsh stormy jungles of Dromund Kaas, there is only one being that can truly claim to pull the ears off a Gundark: the Jurgoran. A favorite of Sith who seek to have a vicious pet for themselves, the unruly Jurgoran is the only animal on Dromund Kaas which vies for the top of the food chain with the ever popular and ever violent Gundark. Known for their razor sharp claws and their leathery, rough hides, the Jurgoran is primarily a water-based creature which builds its nest underneath accumulations of floating leaves or branches of trees which were knocked down during one of Dromund Kaas' constant storms. Their hunting habits, however, correlate directly with that of the Gundark. Almost equal in every quality, a fully grown adult Jurgoran and Gundark have been known to battle with one another for hours—sometimes even days—over hunting grounds or the corpse of one animal. Their vicious, unrelenting strength will often overpower a Gundark in the long run, but due to the excessive breeding nature of the Gundark, the Jurgoran often has to assert its dominance by slaughtering entire nests of the only other predator it finds itself in contest with. Over the millenia of settlement on Dromund Kaas, the Jurgoran has gained a cult following. Their frighteningly tall stature and appearance led many to think of them as Kaas' form of a scary mythological creature. Many servant families often tell tales of children who disobey the Sith and find themselves pulled off to caves where Jurgoran cook and consume the naughty children. This image had made them even more frightening than they are in appearance and there remain many rumors with little substantial evidence behind them. Tales of Jurgoran climbing the walls of ancient Dromund Kaas or ripping open covered speeders to eat the passengers remain silly little tales told to scare children. However, it hasn't stopped a new Lord of the Sith or Darth from taking the name of Lord Jurgoran to give him or herself the image of being a big, scary mean Sith. Norredi Anlon DekkRHN ColumnistRepublic HoloNet News Biolife Report[Jurgoran]
GigasFist posted May 9, 12
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Darth Vader,  Author: GigasFist,  BioWare,  EA,  Electronic Arts,  Fleet,  Force Reflection,  Groups,  Guilds,  Han Solo,  Indepeandants,  Loners,  LucasArts,  role-play,  Roleplay,  RP,  Star Wars,  Star Wars The Old Republic,  SWTOR,  SWTOR-RP,  The Old Republic,  TOR
Not all characters belong in a guild. Sometimes you play the loner or the distant role. Sometimes you are a member of a team, a family man, a brother. But what side of the fence is your character on? Not just from an OOC standpoint if there is a guild tag hanging under your name, but from an RP stand point. Do you RP a person who works with a group? Or are they on their own, fighting for themselves? Sometimes you can get by being in a guild but RPing your character as an independent. But which are you? Are you behind the idea of being a lone wolf? No guild and RPing with everyone and anyone? Or are you part of a group, fighting the enemies of your comrades and allies while benefitting them while you can? The Star Wars universe is full of both, from the epitome of a an independent, Han Solo, to the leader of an entire fleet like Darth Vader. There are hundreds of possibilities of where you can stay on the spectrum. As always, let us know in the comments!
Elza posted May 8, 12
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Basic,  Cantina,  Compendium,  Etiquette,  Godmodding,  Huttese,  In Character,  Mandalorian,  Out of Character,  Twi'lek,  Author: Elza,  BioWare,  EA,  Electronic Arts,  Image: Ganden,  Jedi,  Knights of The Old Republic,  LucasArts,  Republic,  role-play,  Roleplay,  RP,  RP Etiquette Compendium,  Sith,  Star Wars,  Star Wars The Old Republic,  SWTOR,  SWTOR-RP,  The Old Republic,  TOR
II. BasicsThere is a lot of material that can be put into this section, so I will try to limit it to the more important things! 1. Spelling and GrammarAll role-players will tell you that these two are the most annoying basics that people make mistakes with in RP. They speak for themselves as far as chat conversations go. Do your best to keep your spelling and grammar as close to proper for easier and smoother reading by the other characters you are in contact with. If your character only speaks Mandalorian, then don't speak Basic or Huttese, unless you can specify that you have learned them in-character. I will now give an example of Spelling and Grammar: /say *Boomer wakls into teh Canteena his eyes lit up in anger. he struted to the bar and slamed his fist on the top and looked over the crowd before his eyes settle on a twi'lek dancer dressed in only tiny scraps of fabric.* She's a looker, aint she?" He says to no one in particuler before scrubbing his dirty hands over his rugged face.*
It's pretty easy to see what is wrong with the above statement. Though, some of the grammar in the above example leads to our second lesson.
Jenos posted May 8, 12
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Author: Jenos,  BioWare,  Blue Harvest,  Cantina Band,  Coruscant Opera,  EA,  Electronic Arts,  Family Guy,  Figrin D'an,  Force Reflection,  Galaxies Opera,  genre,  Iridonian,  Jizz genre,  LucasArts,  Modal Nodes,  music,  musical,  role-play,  Roleplay,  RP,  Star Wars,  Star Wars The Old Republic,  SWTOR,  SWTOR-RP,  The Old Republic,  TOR,  Zabrak,  Zabrak diaspora music
Name one piece of in-universe music from Star Wars? How many of you said "That song in the cantina?"What would you say if I told you that, thanks to the Expanded Universe, we are given many more musical genres from which we can choose. For example, did you know that the music played by Fiery Figrin D'an and the Modal Nodes (the Cantina Band from A New Hope) played music from a genre called " Jizz?" (Go on, get the laughter out now.) Did you know that Iridonians (Zabrak) had their own genre called Zabrak diaspora music that celebrated their colonization of other worlds? The Galaxies and Coruscant Opera Houses were competing companies in Galactic City on Coruscant. Which one was most frequented depended largely on who the Chancellor was at the time. Music played a part in politics, too. So, though there only seems to be one real song in-universe (as the Family Guy scene says: "Play that same song!"), the Star Wars universe as an musical culture is rich, if not richer, than our own. Today's Force Reflection asks: does your character listen to any music? Do they have a favorite genre? Let us know below!
Elza posted May 7, 12
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Image: Reynala Kodaigo,  Nar Shaddaa,  Author: Elza,  BioWare,  EA,  Electronic Arts,  Force Reflection,  Heart to Holo,  Jedi,  Knights of The Old Republic,  LucasArts,  Republic,  role-play,  Roleplay,  RP,  Sith,  Star Wars,  Star Wars The Old Republic,  Submission: Cigaro 9001,  SWTOR,  SWTOR-RP,  The Old Republic,  TOR
"Dear Elza, So.I've been married for uh… a long time, right? And then I get this speeder shop business going after I retire from the Republic Army. Yeah, yeah, yeah, real patriotic of me to get out while there is a possible war going on. Whatever. I do my job. I'm just 'too old to play' I guess.Anyhow, this chick comes in and is all over me like the stink of a Bantha. She's hot as hell though, and I feel ten years younger than her. We make with the relations. A lot. It’s purely physical, no icky feelings to make things complicated though. It’s easy because I conduct business off-planet so the wife doesn't think twice.But I feel that, you know, guilt thing, because I am married. But the wife, she's not really, you know, wife like. I haven't touched her since my daughter was born (we're talking about the type of touch in those holo-vids your parent's don't let you watch, kiddos). We hug. Sometimes. But there ain't no romance, no intimacy in our relationship. For Maker's sake, we have separate beds. It’s like she married me because I knocked her up in secondary school.
Sebaya Keto posted May 7, 12
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Author: Sebaya Keto,  BioWare,  EA,  Electronic Arts,  IC Event,  IC Report,  Imperial News Network,  IN Report,  INN,  Kruven,  Lord Adraas,  LucasArts,  role-play,  Roleplay,  RP,  SIS,  Sith Empire,  Star Wars,  Star Wars The Old Republic,  SWTOR,  SWTOR-RP,  The Old Republic,  TOR,  Voss
We break net now as we take you to Voss, the newly discovered mysterious world on the edges of Imperial space. For months, the planet has remain steadfastly neutral and only allowed limited contact with the Empire.
Tonight was supposed to be a display of Imperial wealth and power. A gala event hosted by the Ambassador Kruven Medlem and his staff was to give the locals a taste of life under our glorious Emperor.
Instead it has turned into a night of tragedy! Agents of the Republic Strategic Information Service snuck up to the Ambassador under the guise of merchants and stabbed him. Lord Medlem was rushed to the med center in the Imperial Quarter of Voss-Ka, but no official statement has yet been given on his status.
The agents who carried out this brutish attack were gunned down, and the streets are clear of revelers for the night, but only time will tell where this leads. The Minister of War is expected to give a speech soon on this brazen Republic attack.
Imperial News Network Broadcast
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