Is roleplay the main form of gameplay for you in The Old Republic? Have you set aside BioWare's class and world stories to make time to engage in conversations with other players in-character? It may be more difficult than we think. BioWare has held true to their superiority in storytelling compared to other game developing companies. The class stories are nothing short of epic, and having to put aside the constant struggles that your character faces on numerous different worlds may prove more of a challenge than we expected. Sa Chi, the author of All The Galaxy's A Stage, believes this is the case for him, as he makes a long overdue confession. Here is a short snippet of what he has to say:
What is the case for you in The Old Republic? Has BioWare's story sucked you in and away from roleplaying? Is a particular class story impeding on your potential for roleplay? Let us know what form of gameplay, be it BioWare's story or roleplay, that has taken up majority of your game-time in The Old Republic."My confession is an interesting one. Never before has an MMO caused me to set down my 'Heavy Role-Player' badge. In other games, RP has constituted the majority of my time and energy in-game. However, for as long as I am working through the Jedi Consular story, I have to set this badge down. RP is simply not the primary focus right now – BioWare’s story is."