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Unfortunately, all good things must eventually come to an end. Worlds of The Old Republic is a series of articles based on the planets that we can visit in The Old Republic, detailing the planets' history and story, as well as a few interesting facts. This is the seventh and final edition of the series, covering the last three planets, saving some of the best for last. Coruscant and Corellia, majority of you should be familiar with, especially if you call yourself a Star Wars fan. The third and final planet featured in this article is Ord Mantell. Each planet is aligned with the Republic, but they're said to have suffered an impact from the Empire or criminal organisations in some way. Lets find out how. 


A broadcast by Starwire News, in association with the Bureau of Social Harmony

Good evening viewers, and welcome to tonight’s special broadcast! I’m Lily Serel.

We regret interrupting your regularly scheduled Starwire News bulletin, but we have an exclusive opportunity to conduct a very special live interview – and during the broadcast, we will be opening the lines to the public. So, if you have questions, start thinking of them and start dialling the frequency on your screen! That, and more, after the break.

The Snowies. *Snowstorm turned off the holo-TV as the device's screen faded to black, reflecting the dark figure of himself seat...
Original art by Homer Liwag


American author Mark Twain believed that "modesty died when clothes were born." Some would even  say that our freedom of expression has died, because every day we cover up the flesh that we were born into with cotton and cloth – labels and brands made by others to cover up the beauty of the human body. It is a modern world we live in, evolving from the days where humans wore nothing but objects of nature to cover up their nether-regions. We have clothing to accommodate the weather, our comfort, and our need to make a fashion statement to the rest of the world. To speak to the contrary of Mark Twain's quote, the idea of clothing can be said to be expressing some much needed conservativeness, moderating and concealing parts of the body some may say to be for private viewing only. 

The great thing about fantasy worlds is that we don't have to take into consideration some of the illicit aspects of everyday life, including nudity. In Star Wars, not once do we see the private bits of any of the characters. Sure, we see Leia in a revealing outfit, but that is the extent of revealed flesh we see in the whole saga. When creating a character for the Star Wars fantasy world, we don't have to think about which underwear to don, how often we have to visit the lavatory, or the size and features of our character's man-bits. It is a fantasy world, and the idea is to adopt a sense of orthodox thinking. 

For today's Force Reflection, tell us your thoughts about nudity in Star Wars. Do you think it is an acceptable part of the story that should be adapted and openly depicted? Perhaps you prefer the traditionalism of fantasy worlds, keeping nudity and other 18+ features under wraps. Post your thoughts in the comments section. 
TheScythe I try and preserve the spirit of Star Wars in my roleplay. Swearing is done in huttese, or another appropriate language ...
Lexi Lambert All for it. Star Wars needs more content aimed at older audiences. Constantly catering to kids just pushes adults away, ...
The Snowies. 3 hours and 28 comments already (29 counting mine)... Damn son. Bring on those topics more often?


We are slowly creeping closer to covering the last few worlds from The Old Republic here at SWTOR-RP. The previous edition covered Tatooine, Taris, and Voss. This edition, the second last of the series, covers the two ice planets of The Old Republic -- Belsavis and Hoth. The former is not so well known in the Star Wars universe compared to the latter. Hoth was featured in The Empire Strikes Back where the famous ice battle took place between the Alliance to Restore the Republic and the Galactic Empire





Covered with ice, Belsavis is one of the Republic-controlled worlds for players of The Old Republic to explore. However, despite being covered by ice, Belsavis is also covered by small pockets of volcanoes. The world has two suns, three moons, and a standard day lasts 25 hours. Prior to the events of the Great Hyperspace War, Belsavis received no attention from the outside world. It was fifty years before the era of The Old Republic that Republic scientists discovered the world and the dangers that lingered underground. During the times of the Rakatan Empire, a prison was built that housed some of the most dangerous creatures and droids in the known galaxy. Due to the ancient nature of the prison, the Republic believed that the force fields that contained the prisoners would soon fail. Restoration efforts began on the prison to ensure that it remained operational, soon after being dubbed as "The Tomb."

As a result of the Great War, the prison's population grew with Sith Lords, Sith Alchemists, and even Mandalorians. It wasn't long until the Empire discovered the location of the secret prison and an all-out assault took place. It is this battle that brings us into the events in The Old Republic. Will the Republic succeed in keeping the prisoners at bay, or will the Empire see the release of the countless dangerous criminals, creatures, and droids that have been contained for centuries?



The personality of a character created by a roleplayer for an MMO, such as The Old Republic, can be one of two things. The character's personality traits and habits will either be a mirror or slight extension of the roleplayer, or much to the contrary, where the character would be the complete opposite, sharing almost no similarities with its maker. In The Old Republic, you could come to face a character who is your everyday nice guy, created by a person who is very much the same in real life. On the other hand, your everyday nice guy might just want to test the waters to see how evil they can be, hiding behind a virtual creation, reaping havoc across the Star Wars galaxy. Both options are viable, as the quality of roleplay isn't defined by how a character is created, but by how the roleplayer can immerse their character into the virtual world. 


In today's Force Reflection, tell us what was involved in creating the personality for your character. Are you the devil's advocate in real life, creating a mirror of yourself for the game so that you may slice and dice anyone that opposes you? Or are you going to lay your evil ways to rest during your game time with The Old Republic, donning the wings of an angel, swooping in to save those in need? Let us know whether your character is very much like yourself, if they're an extension of you, or if they're the complete opposite. Add your answers to the comments section below. 
Sureshot There is normally ALWAYS a part of me the characters I roleplay. The reason being is that I need something to work with ...
Ameliah/Laelah Am I the only one who feels this article is somewhat condescending? I mean, I'm sure it wasn't the intent when...
Uzlisa My character in terms of her personality isn't but for her relationship with her sister I do use my own little sis ...


Welcome to the fifth edition of Worlds of The Old Republic. Nine worlds in The Old Republic have been covered so far in this series. If you wish to possess a better understanding of what each of these worlds have to offer, be sure to check out the previous four editions which can be found amongst the other countless articles here at SWTOR-RP. In our previous edition of Worlds of The Old Republic, the focus was on worlds associated with the Hutts -- Hutta, Nar Shaddaa, and Quesh. This time around, the spotlight is on the Independents. Though there are more than three worlds in the game that are independently aligned, the fifth edition of the series looks at Tatooine, Taris, and Voss. Just because these worlds aren't associated with either of the two factions, the Galactic Republic and Sith Empire, it does not mean that they don't have their own dilemmas to deal with.


Welcome to the fourth edition of Worlds of the Old Republic. For viewers who are new to the series, Worlds of the Old Republic covers the planets in The Old Republic. Parts I, II and III have already covered a number of these worlds, so be sure to check them out. Two worlds associated with the Jedi made it to the spotlight in Part III, consisting of Tython, the homeworld of the Jedi, and Ilum, the home of the Adegan Crystals. Part IV takes a step into the wild side, covering three worlds engulfed with crime lords, spice and smuggling. Hutta, Nar Shaddaa and Quesh all share a similarity -- the Hutts hold a share of power and control over each of the worlds. Smugglers rejoice as this is your territory. Keep your blasters holstered and give yourselves a break from the Sabaac tables by taking a journey through some of the worlds featured in The Old Republic that you will most likely call home. 

Image courtesy of obamapacman.com

This article is not a trap, so put your blasters and your lightsabers away. Star Wars is filled with famous one-liners, many of which have made their way into our everyday lives. We sometimes use these quotes without even realising, just like when you tell a good friend of yours not to try, but to do, and to give it everything they've got! They're the famous words of Yoda, are they not? How often do you find yourself uttering the words, "I've got a bad feeling about this," not long before entering into an awkward situation? OK, maybe not that often, but you get the point. 

Famous quotes from Star Wars are not limited to the movies. The novels and games based on Star Wars have produced countless quotes themselves. Kreia from Knights of the Old Republic II was never short of cryptic advice for the Jedi Exile, nor was Qui-Gon short of using metaphors and analogies to advise his followers. Sort through your favourites from all forms of media for Star Wars, and let us know what your all time favourite quotes are in this Force Reflection. Post as many as you like in the comments section. 
Dushin o Favourite from the movies: "Uhh Uhh *bang* boring conversation anyway!" From han solo. Favourite from...
Lexi Lambert "Never trust a bartender with bad grammar."
The Snowies. "Look at the size of that thing" "Sorry about the mess" "There&...

Welcome to the third edition of Worlds of the Old Republic. In Part II, we ventured down the dark path as we looked at two worlds of the Sith -- Korriban and Dromund Kaas. Part III of the series of articles based on the worlds in The Old Republic focuses on the opposites of the two Sith worlds. We clap our hands twice and the lights turn on as we bask ourselves in a luminous glow on the planets Tython and Ilum. Though both worlds were originally occupied by the Jedi at some point, events in The Old Republic add a slight twist. Tython is under the control of the Jedi, chosen as their new sanctuary after the catastrophe dubbed the Sacking of Coruscant. Ilum on the other hand has not served a purpose of solitude but a place of conflict. With the crystal caves located on Ilum supplying Jedi with a vital material for the construction of their lightsabers, the Sith have gained interest in the planet and have begun excavations. The question remains: is it the crystal caves that the Sith give pursuit to? Or perhaps something else of far greater value?



There are two ways we learn in life: through our experiences and through our mentors. It is said that we learn something new everyday, and we're either taught this by someone else or we figure it out for ourselves. Throughout the Star Wars story, key characters have grown to be better beings by taking on the knowledge of someone older and wiser. Jedi and Sith alike take on the teachings of their masters, whilst soldiers of the Republic and the Empire have the knowledge of tact and battle bred into them through discipline and sweat. 

Luke Skywalker was taught the ways of the Force by Obi-Wan and Yoda. The Jedi Exile took on the teachings of the cryptic old woman we know as Kreia. Qui-Gon taught Obi-Wan, and Darth Sidious taught Vader. The list is endless, and it is not restricted to the Jedi and Sith. Each mentor had their own ways of teaching and discipline, forging different products of the flesh. This brings us to today's Force Reflection; Who is the greatest mentor in all of Star Wars and why? Post your answers in the comments section. 
Bloodletter For Jedi, I'd say Kyle Katarn. Because he doesn't have that kind of "holier than thou" tempe...
psduckie From the movies: Han Solo. From SWTOR: Lana Beniko.
Lexi Lambert Meetra Surik, on account of her talking almost all her crew into becoming the Jedi who would rebuild the entire order wh...
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