Dreg enjoys drinking and gambling. He claims he is a better shot while entirely intoxicated, though lately that has begun to suffer. He’s begun to dabble in stims and chemistry and enjoys working on his beskar kit. He prides himself on his equipment.
Dreg is physically fit, but not overtly so. He has a stamina and endurance that belies his physical abilities and marries well with his stubborn nature. He has a massive scar that runs down his right eye; it was a scar that earned him a place within the Mandalorians, while also marking his first Jedi kill.
Dreg is a man with an odd moral compass. He puts family and friends above everything, even his own safety, unless they betray him or those he loves. He is sarcastic and stubborn, and will stop at nothing to provide for those he cares for. He is not open about his loyalties or affections, but if someone is not on his bad side, they’ll never end up on the wrong side of his blaster. While Dreg doesn’t mind bending or breaking the law, he avoids unnecessary bloodshed; though that does not mean he is afraid to kill to protect what is his, or remove people too idiotic to recognize that they shouldn’t stand in his way.
Ziost has run rampant with The Emperor in his new groove, taking over the minds of anyone he can, making them his personal murderous play-things! And who are the chosen ones to swoop in and save the day? We are! But only sort of. We kind of left the job half done. You know, May the 4th and all.
The story up until the point where we're cut off from continuing on for a few more days is quite splendid. It's murderously violent, and it leaves you wanting more. The set-up of the planet is different to anything we've seen thus far in The Old Republic, with different zones only accessibly by shuttle from a space station in orbit over the planet.
The planet is overrun by the evil Emperor; not in a physical sense, but by his mental projection into everyone he has possessed. These possessed innocents don't have their own voice, nor their own thought process. They are the Emperor. They are an extension of him, and he seems to never end.
For today's Friday Focus, let us know what you think of Ziost as a planet and the story associated with it so far. Are you left wanting more? Let us know in the comments section below!
My Force senses are tingling. They tell me that most of you have dived head first into the heated battle on Ziost to combat the crazed Emperor and his mind-controlled minions. They also tell me that you've come to a point in your questing where the story seems to have ended, and you can no longer continue to fight said Emperor and said minions. Don't fret, my fellow Sith, Jedi, scruffy-looking nerf herders and infamous hunters: the story continues on May the 4th!
It just so happens that everyone has cried out just as loudly as all those Alderaanians when their planet went "poof." Eric Musco, Community Manager at BioWare, has hit the forums to quell the rioting agents of darkness and the protectors of light.
The story on Ziost is set to continue on May the 4th (we all know the significance of that day!) at 8am PDT. There won't be any patching required, so you can dive straight back into the fray, but only once you've wished all your friends a happy Star Wars Day.
According to Eric's post, this is what's being unlocked on May the 4th:
The ending cinematics for the Rise of the Emperor storyline from Game Update 3.2
Foreword: As before, this article does not represent the values nor opinions of the Galactic News Network. And while the network does not dabble in politics (we are as always your unbiased news source), we may note that certain other scientists disagree with Dr. Hartthorn.
By Dr. Hartthorn
Ah, once more my contacts have been permitting me to print an article in this fine news outlet, and we did not need to threaten to confiscate anything this time around! Instead, I believe I heard the editor muttering something about digging a bed to lie in. But then, that fat man is probably just envious of my wit and allies.
After my last article, I was sent, as was to be expected, a storm of letters. As I am a busy man, I will have to pick just one for now to respond to. This was a letter from a trooper stationed on Hoth; Trooper Kay, Ca’ssia, who made a few intelligent enquiries, and as a follow-up, I shall respond to these here:
First of all, no, I’m afraid that we cannot breed the Twi’lek to be born with the Imperial sign on them, but that is what branding and tattoos are for. On your other question, it is indeed possible to make them look like Chiss and indeed, it is possible to have you sent a few to boost the morale! I’ve had my contacts send you and the other troops a few to boost the morale of the fine Imperial troops on Hoth. Onwards to victory! We are proud of your work!
However, it it is this part of Trooper Kay's letter that sparked a particular interest:
"Could you share your insights into Chiss in one of your next articles? I grew up on Dromund Kaas believing that Chiss would always act rationally, but most of them I have encountered so far do not fulfill these expectations. They fail to follow logic in quite important matters and I do not understand why that is the case."
The galaxy is once again under serious threat! The Emperor is back, and he plans to absorb all life in the known galaxy! Sounds just as painful as being digested over a thousand years by the Pit of Carkoon. Ain't nobody got time for that.
If you have absolutely no clue what we're talking about, it's time to get up to hyperspeed! Game Update 3.2 has hit the live servers of The Old Republic, and we have some great new content to play with. In a klee-klee nut-shell (that's a real thing), SWTOR now has Ziost, Outfit Designer, updated travel systems, updated commendation rewards, class changes, and changes to existing Flashpoints and Operations.
Game Update 3.2: Rise of the Emperor, contains one major new feature, and that being the new story on Ziost. The story follows the events that unfolded in the Shadow of Revan expansion, so if you haven't quite caught up, it's time to crack that lightwhip and get moving!
The Jedi have been the protectors of the Republic for thousands of years. They maintain peace, justice and order, and they strive to protect the innocent. In recent times, the Jedi Order has worked alongside the Republic's armed forces to help defeat the Sith Empire and stop the destruction that the Sith have tried to impel upon the galaxy.
Anyone that has met a Jedi would describe them as selfless and peaceful, yet tough and mighty. They live by a code that most of us will never understand.
Since the recent war against the Revanites where Republic and Sith forces were reportedly forced to work together, there have been numerous reports pouring in of unorthodox Jedi roaming about the galaxy, believed to be hunting down the supposed ethereal Emperor. This group of Jedi have been described as militaristic, and they do not don the traditional Jedi robes.
Information is scarce at this stage. The Central Broadcasting News Service has reached out to Republic and Jedi officials for comment on these reports, but we are yet to receive a reply.
You're a Master Jedi, the leader of Havoc Squad, a Darth and member of the Dark Coucil, you're the galaxy's most feared bounty hunter and most slippery scoundrel. What else could there possibly be left to do? Make your Darth and Master Jedi more awesome, that's what!
The Old Republic is filled with end-game content to assist with the awesome making. All those basic commendations you've acquired throughout your travels which have granted you full 186-tiered gear isn't enough, so you have to start earning elite and ultimate comms to make you powerful enough to rule the galaxy!
We have dailies and weeklies, most of which grant you the commendations required to help you level up. We have Hard-Mode Flashpoints and Operations with different boss mechanics to keep you guessing and moving away from all those bad-coloured circles.
If you could pick a favourite and most enjoyable Flashpoint, Operation, or daily mission, which would it be? The Dread Palace? Korriban and Tython? What about Manaan and that feeling of nostalgia when the KOTOR music starts playing? Let us know in the comments section below!
The Seelund Trade Cartel is a shadowy, galaxy spanning criminal outfit under the control of the dynastic Seelund Family, headquartered on the Republic world of Corellia. From the corporate headquarters of the Seelund Trading Company in Axial Park, the Family draws income from smuggling, racketeering, narcotics, mercenary wet-work, gambling, and data brokering operations from Coruscant to Nar Shaddaa and beyond.
“Okay, so you’re the new guy eh? Sit down, have a drink. New guys always got questions, and there ain’t no better place to answer them than over some Whyren’s whiskey. Yah, that’s right, the good stuff. The Family never skimps on alcohol, even for us street-guys.”
“You want to know about the Family? That’s easy. Starts where most stories on Corellia start - with a ship. Now the Seelunds, the blood family, they go way back. Been on Corellia since the founding. Some of their people helped map the Corellian Run hyperlane. Few of ‘em got into CEC before it went big. Anyways, they ended up with a pile of money, and decided to go into the shipbuilding business themselves. Which was fine for awhile, but it wasn’t big action, know what I’m sayin'?”
“So round about eight hundred and fifty years ago, along comes a guy, Sair Seelund. Inherits the Family business and says to himself - “I can do a hell of a lot better than this, right?” So he starts telling his people to build custom ships for special clients. You know the kind I mean; fast ships, hard to track, plenty of extra space for cargo where sensors can’t trace. Well, Sair starts selling these ships, and the credits roll in like nobody’s business. He’s suddenly rubbin’ elbows with all kinds of interesting people. Word of mouth gets around, and he’s got clients lined up from the Cartels, the Trade Houses, all kinds of independents too. Sure, he’s gotta pay off a CorSec guy here and a judge there, but after awhile, he’s got a stable of 'em in his pocket. Even made himself a friend in the Senate. Business. Is. Boomin’.”
One of our proudest features here on SWTOR-RP is our wiki. The SWTOR-RP wiki houses countless entries and stories of your characters, ships, guilds, other organisations, and player-created lore. The wiki features its own wiki article generator for those, like myself, who are slightly wiki code illiterate.
We have been without a wiki editor for some time, but now, Bayel has stepped up and has taken over the wiki as our newest wiki editor! Watch out spam and poorly-formatted articles: Bayel is our newest knight and protector of peace and justice in the world of the SWTOR-RP wiki!
Bayel has been roleplaying for over fifteen years and has been gaming since his first Atari console in the 1980s. He grew up as a Star Wars fan with The Empire Strikes Back as his favourite of the saga, and he boasts much love for the under-appreciated B-Wing starfighter.
He has been playing The Old Republic since beta, and can be found on the Republic side levelling up his soon-to-be Togruta Jedi Sage, Jatrisk.
"I hope to take my love and knowledge of Star Wars and TOR lore to keep the wiki active and fresh for our members as well as free of spam. Feel free to message me in game or on site for wiki assistance any time!"
Bayel can be contacted here on SWTOR-RP as TheNerdlyKnight. If you need help with the wiki, he's your man! Please make him feel welcome.
BioWare thought themselves smart by tricking us into believing the image above was just an image. The tagline reads, "Hidden away in the dark of the galaxy, remained a secret." Part of that hidden secret has been broken. The image was a zip file which revealed another concept image of a throne room in space, with an Imperial armada in the background. The image has the hashtag #FallenEmpire with the date 6.15.15. More story for us to explore in the coming months!
During the Anaheim Cantina Tour, we dissected some information about Game Update 3.2 and what's to come beyond the update. What we know is that 3.2 is called Rise of the Emperor. Ziost will be introduced as a visitable planet, we meet the militaristic Jedi called The Sixth Line, Outfit Designer makes its way to the game, and travel options become much easier. On Star Wars Day (uppercut yourself if you don't know the date), we get 12x class story XP. It's said to be around for a while with no end date. Additionally, if you're a fan of Yavin, you get to call it your new home because a Stronghold is being added for Yavin. Call the ewoks over because we're having a house party!
The developers answered some questions about what else is to come. The only other feature confirmed for a future release is Togruta as a playable species. Wookiees were asked about, and it's on their wall of crazy. If you remember, guild capital ships were once on that wall, and now we have them. Don't say it's not possible! The only deterrent to Wookiees is voice overs. Not so much fun.